Ninja Revolution: New Beginnings
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Ninja Revolution: New Beginnings

One hundred and fifty-five years after the death of the sage of six paths, the world is growing and new evils and challenges lurk on the horizon.
 
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Staff Listings

Founder: Kosuke
Admin: Angalito
Admin:
Moderator: Hiro Nara
Moderator:
Trial Mod:
Jinchuriki Listings

Ichibi:Hirotsugu Matsudo
Nibi:
Sanbi:Voltaire
Yonbi:Kozura
Gobi:
Rokubi:
Nanabi:
Hachibi:
Kyubi: Kirei Uchiha
Kage Listings

Hokage: Amaya Fumetsu
Mizukage: Senjiro Nara
Kazekage: Kiseragi Hyūga
Tsukikage: None
Latest topics
» Gladius RP
The Toy Shop - Page 2 EmptyMon Jun 29, 2020 7:12 am by Ruvadric

» Shinobi Generations Rebirth!
The Toy Shop - Page 2 EmptyFri Sep 06, 2019 3:13 pm by Shinobi Generations

» Sword Art Online: Renegade Throne
The Toy Shop - Page 2 EmptyFri Aug 23, 2019 8:42 am by Kosuke

» Shinobi Conquest!
The Toy Shop - Page 2 EmptyWed Jul 31, 2019 1:34 am by Rei

» Gladius - a Naruto rpg (Year 2)
The Toy Shop - Page 2 EmptyTue Oct 23, 2018 7:51 pm by Ryuko

» Fate/Seihai Sensou
The Toy Shop - Page 2 EmptySun Oct 21, 2018 12:35 am by Fate RP

» A Sad Goodbye...
The Toy Shop - Page 2 EmptyWed Sep 26, 2018 9:09 pm by Kosuke

»  Corrupt a Wish ☆彡
The Toy Shop - Page 2 EmptyTue Sep 25, 2018 10:10 am by Belial

» Amnesty
The Toy Shop - Page 2 EmptySun Sep 23, 2018 11:47 pm by Hiroshige

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Senjiro Nara
Mizukage
Mizukage
Senjiro Nara


Posts : 253
Join date : 2018-05-14

The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyTue Jul 31, 2018 9:10 am

Edited.
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Shin
ANBU Captain
ANBU Captain
Shin


Posts : 646
Join date : 2017-05-05

Ninja I.D,
Age: 21
Tier: S-3
Clan: None

The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyTue Jul 31, 2018 6:38 pm

APPROVED
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Senjiro Nara
Mizukage
Mizukage
Senjiro Nara


Posts : 253
Join date : 2018-05-14

The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyWed Aug 01, 2018 2:37 pm

Name: Ranton: Reizā Sākasu▬Storm Release: Laser Circus
Rank: S-rank
Type: Ninjutsu
Element: Storm Release
Range: 100 Meters
Description: This technique creates several beams and shoots them at the enemy. First, a halo of bright energy spreads around the user's hands as this technique is activated, then it encircles the user's hand and from that, the beams are shot out towards the enemy. The user is able to alter the beam's direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity. The user can also increase the number of beams to a great amount to pin down an enemy. Technique has speed and power of 100. Rat ▬Tiger ▬ Dog ▬ Snake ▬Dragon

Requirements: Storm Release

Name: Ranton: Raiunkūha▬Storm Release: Thunder Cloud Inner Wave
Rank: S-rank
Type: Ninjutsu
Element: Storm Release
Range: 100 Meters
Description: the user uses Storm Release to generate a thick ring of thunderclouds and electricity around him, creating an offensive and defensive ward. He can then use these clouds to fire powerful blasts of lightning at his enemies, and as an electrified perimeter; effectively preventing his enemies from getting close. The technique has a durability of 100 and also strength & speed to match. Technique specific seal, Boar, Horse are the hand seals.


Requirements: Storm Release
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Shin
ANBU Captain
ANBU Captain
Shin


Posts : 646
Join date : 2017-05-05

Ninja I.D,
Age: 21
Tier: S-3
Clan: None

The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyWed Aug 01, 2018 8:12 pm

These already exist::::::: HERE
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Senjiro Nara
Mizukage
Mizukage
Senjiro Nara


Posts : 253
Join date : 2018-05-14

The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyFri Aug 03, 2018 4:27 pm

Name: Samehada Misogi ▬ Purification Ceremony
Rank: A-rank
Type: Fuuinjutsu & Bukijutsu
Element: None
Range: Touch(Where its applied)
Description: Samehada Misogi uses a high quality seal to perform a certain function. The user will apply the seal to the entirety of the weapon. The Misogi seal as the name suggests purifies foreign chakra, and reverse its effects on the weapon. Once chakra that is not the user's or Samehada's comes in contact with the weapon. The seal is activated and instantaneously nullifies the effects of the chakra that is in contact with it. This allows the weapon to absorb chakra unhindered by predetermined effects. Should Samehada come in contact with chakra constructs not made from senjutsu, they're also absorbed.  This effectively affects all forms of chakra except for Senjutsu Chakra. The seal can be placed on other items or used in conjunction with other techniques. The user can use their own chakra or Samehada's to activate and maintain the seal.


Requirements: Fuuinjutsu: Senjiro


Name: Ranton: Ranpu Kyouran▬Storm Release: Light Show
Rank: S-rank
Type: Ninjutsu
Element: None
Range: Far
Description: Ranpu Kyouran is performed after forming the tiger and ram seals. The user will manipulate the weather and create thunderstorms covering the area. Once this is done, the user causes a spectacle in the form of a light show, laced with storm release chakra. The effect of the technique is to create a constant stream of light, casting shadows over the area. The light comes from laser like beams, and general raiton chakra. The shadows makes it easier for the user to use their shadow release techniques. As the light show progresses the shadows cast remains active for one post before dissipating. The user can quickly connect his own shadow techniques to existing shadows. Through this connection, he is able to capture targets a lot easier. This technique adds +70 to the power and speed of shadow & storm release techniques.


Requirements: Senjiro


Name: Ranton: Reza-Satsu▬Storm Release: Laser Murder
Rank: S-rank
Type: Ninjutsu
Element: None
Range: Far
Description: Reza Satsu is used after the light show technique. The user will have multiple large laser beams pierce their targets from above. The beams are all storm release beams, similar to the laser circus technique. The user can have the same amount of beams, like the laser circus technique strike down. Can also manipulate its movements to target their opponents more effectively. 100 speed and power.

Requirements: Storm Release: Senjiro


Last edited by Senjiro Nara on Mon Aug 13, 2018 7:22 pm; edited 2 times in total (Reason for editing : Removed gorilla war cry)
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The Grimm
Jounin
Jounin
The Grimm


Posts : 133
Join date : 2018-06-16

The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptySat Aug 04, 2018 4:10 pm

Senjiro Nara wrote:
Name: Sealing Technique: Gorilla War Cry
Rank: S-rank
Type: Fuuinjutsu
Element: None
Range: 45 Meters
Description:  Sealing Technique: Gorilla War Cry stems from the parent technique Lion Closing Roar. Gorilla War Cry has the same effects, except with a few differences. The sealing formula created by the user spreads out into a wider area, able to have the seal spread over and onto difference surfaces. And once the opponent is caught anywhere within the confines of the technique, all their tenketsus are sealed off whilst inside. This means that their chakra is completely blocked. The seal also binds the opponent in place.
Obviously the seal does not affect the caster. The user can choose their target selectively, making it easier to perform combinations with an ally. The seal's speed, strength/durability mirrors the users own.

Requirements:  Sealing Technique: Lion Closing Roar: Learn from Senjiro/gain permission to purchase.

Decrease the range to 40 meters

Name: Samehada Misogi ▬ Purification Ceremony
Rank: A-rank
Type: Fuuinjutsu & Bukijutsu
Element: None
Range: Touch(Where its applied)
Description: Samehada Misogi uses a high quality seal to perform a certain function. The user will apply the seal to the entirety of the weapon. The Misogi seal as the name suggests purifies foreign chakra, and reverse its effects on the weapon. Once chakra that is not the user's or Samehada's comes in contact with the weapon. The seal is activated and instantaneously nullifies the effects of the chakra that is in contact with it. This allows the weapon to absorb chakra unhindered by predetermined effects. Should Samehada come in contact with chakra constructs not made from senjutsu, they're also absorbed.  This effectively affects all forms of chakra except for Senjutsu Chakra. The seal can be placed on other items or used in conjunction with other techniques. The user can use their own chakra or Samehada's to activate and maintain the seal.


Requirements: Fuuinjutsu: Senjiro


Name: Ranton: Ranpu Kyouran▬Storm Release: Light Show
Rank: S-rank
Type: Ninjutsu
Element: None
Range: Far
Description: Ranpu Kyouran is performed after forming the tiger and ram seals. The user will manipulate the weather and create thunderstorms covering the area. Once this is done, the user causes a spectacle in the form of a light show, laced with storm release chakra. The effect of the technique is to create a constant stream of light, casting shadows over the area. The light comes from laser like beams, and general raiton chakra. The shadows makes it easier for the user to use their shadow release techniques. As the light show progresses the shadows cast remains active for one post before dissipating. The user can quickly connect his own shadow techniques to existing shadows. Through this connection, he is able to capture targets a lot easier. This technique adds +70 to the power and speed of shadow & storm release techniques.


Requirements: Senjiro


Name: Ranton: Reza-Satsu▬Storm Release: Laser Murder
Rank: S-rank
Type: Ninjutsu
Element: None
Range: Far
Description: Reza Satsu is used after the light show technique. The user will have multiple large laser beams pierce their targets from above. The beams are all storm release beams, similar to the laser circus technique. The user can have the same amount of beams, like the laser circus technique strike down. Can also manipulate its movements to target their opponents more effectively. 100 speed and power.

Requirements: Storm Release: Senjiro
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The Grimm
Jounin
Jounin
The Grimm


Posts : 133
Join date : 2018-06-16

The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptySat Aug 04, 2018 4:11 pm

Approved with the edits we spoke aboit
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The Grimm
Jounin
Jounin
The Grimm


Posts : 133
Join date : 2018-06-16

The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptySat Aug 04, 2018 4:31 pm

Reapproved with the edits about the seal also affecting allies.
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Senjiro Nara
Mizukage
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Senjiro Nara


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The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyMon Aug 06, 2018 4:14 pm

Name: Sealing Technique: Preparation Seal
Rank: C-S-rank
Type: Fuuinjutsu
Element: None
Range: N/A
Description: The preparation seal technique allows the user to seal other jutsus inside the seal, that are then set to be triggered once certain perquisites are met. The user can seal multiple techniques, though only one jutsu per seal. The chakra cost for seal is in relation to the rank of the technique that was sealed. This technique allows the user to prepare an array of different trap techniques. The seal can be used by sealing tags, on its own(takes form of the nara clan symbol) or other viable methods. Once a jutsu is sealed, the user sets the parameters of triggers for the technique. Which is decided by the user when the trap is prepared. A typical trigger will be along the lines of unsealing a technique when foreign chakra is detected.

Requirements: GM Fuuinjutsu: Senjiro

Name: Kuchiyose no Jutsu: Koketsu▬Jaws
Rank: S-rank
Type: Space Time Ninjutsu & Fuuinjutsu
Element: Steel Release
Range: 50 Meters
Description: Koketsu is a steel release technique that whenever its used, it also carries a binding effect. The technique also forms part of an array of trap related techniques. The user can have the technique prepped as part of a trap. Or it can be summoned to perform a certain function. In all instances, a black shark head made of steel will come into existence. The shark’s jaws will be opened and once it collides with the target, long razor-sharp teeth bites deep into the target. This action causes a sealing formula to spread over the opponent, which acts as a binding technique. While also causing physical arm to the target. Its hold and bite is 100 in strength, and the seal spreads at the same speed also. The user can use this technique either as part of a trap, or freely. When used, the user can summon the shark’s head to attack immediately. The shark’s head can grow up to six meters in size but can be adjusted down to two meters. To be specified by the user when using the technique.

Requirements: Steel Release, Fuuinjutsu: Senjiro


Name: Kago Hato▬Caged Pigeon
Rank: A-rank
Type: Ninjutsu
Element: Steel Release
Range: 25 Meters
Description: Kago Hato uses steel release chakra to create a 25 meters high 20 meters wide steel cage. The cage is of a square shape, with bars on two sides. The bars are all five inches apart from each other. Making it difficult to simply slip through the bars. The back of the cage is a black wall, below is also a steel black floor. And above it is also a black roof with no openings. The front of the cage also has bars like the sides with a door in the middle of it. The door allows the user to enter and leave the confines of the cage. Although, Senjiro can do so through other means. The cage has a five foot wide and high square shaped frame attached to the ceiling. The black frame comes down like a curtain. On this black frame is the head of a pigeon made of steel. The pigeon has its beak open, with its head directed towards the back wall. The eyes of the pigeon are used as part of the trap style techniques that Senjiro uses. The user can apply the sealing tags to the eyes of the pigeon and in its mouth. That are then able to trigger different techniques set up by the user. The pigeon hangs ten meters away from the back wall of the cage. The back wall and floor of the cage is where the traps are set. Though not exclusively. The user uses it as a canvass of sorts, setting up intricate traps for the opponent. Using this technique the user can set the conditions for the traps being used. A typical trigger will be along the lines of unsealing a technique when foreign chakra is detected.


Requirements: Ninjutsu: , Steel Release: Senjiro


Name: Banrai no jutsu: Heavy Thunder
Rank: S-rank
Type: Bukijutsu
Element: Lightning
Range: 50 meters
Description: Banrai no jutsu is noted to be a versatile technique used by their wielder of Ametsuchi Ono. The user using their Kiryuu battle axe will place their weapon strategically. The technique is more effective when used from above but not limited to. Banrai no jutsu causes an electrical storm whereby by streaks of lightning rains down on the target area. The result of the lightning crashing down is an explosion of electrical discharge. This causes devastation in the target area, destroying whatever is caught in its path. The lighting releases powerful electric current, while also frying whatever is caught in its path. The user can combine this technique with water releases techniques. The lightning/electricity uses the water as a conduit to electrocute and cause harm to those unlucky enough to be in its path. The jutsu has power and speed of 100.

Requirements: Lightning Release, Kiryuu: Senjiro

Name: Enrai no jutsu: Distant Thunder
Rank: S-rank
Type: Bukijutsu
Element: Lightning
Range: 70 meters

Description: Enrai no jutsu is used alongside Ametsuchi Ono, the Kiryuu weapon in particular. The technique will see the user generate lightning chakra through Kiryuu and slam it down onto a surface area. This results into a devastating technique that is both useful for offense and defence. The technique releases a forty-meter-wide sphere of lightning and electricity which moves outwards from the user. The user acts as the epicentre of the technique, where they’re protected. The technique electrocutes and blasts away things caught in its path. It powerful enough to push and cause damage at the same time. The technique can be released as a full sphere, which protects from all directions. The user can also release it as forty-meter-high and wide wave of lightning and electricity. Enrai no jutsu tends to wipe out things caught in its path when released. Technique has a power and speed of 100.

Requirements: Lightning Release, Kiryuu: Senjiro


Name: Jinton▬Kenfuu: Swift Release: Item Seal
Rank: C-S-rank
Type: Fuuinjutsu & Bukijutsu
Element: None
Range: 70 meters

Description: Jinton Ken fuu is used to apply swift release chakra to seals that can be placed on items. This items in question being kunai, shuriken, swords, axes etc. The sole purpose of the technique is to speed up an item when thrown etc. The user can speed up the movements of the items by triggering the seal. The speed of the item corresponds with the speed of the shadowless flight technique. This means the user must pay the necessary chakra in proportion to the speed boost of the item. This seal can be applied to multiple items.

Requirements: Swift Release: Learn from Senjiro


Name: Hiraishin Saigen: Flying Thunder God: Return
Rank: C-S-rank
Type: Space-Time Fuuinjutsu
Element: None
Range: All Ranges

Description: Hiraishin Saigen is designed to retrieve items used by the user to prevent important items being taken or lost. Items in this case being weaponry of all sorts used by the user. The user applies the seal to the item just like they normally would when using the Hiraishin technique. The user is not only able to teleport to the marked location but can perform the technique in reverse. This effectively summons the items in question back to the user. Whoever or whatever is connected to the item can also be brought to the user’s location, or another marked one of his choice.

Requirements: FTG: Senjiro.



Name: Hanuman:Bijou ki- Tail Skill
Rank: E-rank
Type: Curse Seal
Element: None
Range: 0-5 Meters
Description: Bijou Ki uses the Hanuman curse seal’s qualities to perform a certain function. Using the tail granted in stage 2, the user can use the hand at the end of the tail to help with forming hand seals. The tail’s make up make it so that the user can use either hand in perfect unity with the their tail. The user’s tail is every bit apart of them as their other body parts. Meaning the user can have the hand at the end of the tail perform other jutsus, place seals etc. Using the tail is not so much a jutsu but a skill, that doesn’t require chakra. Except for when an actual technique is used.

Requirements: Curse Seal of Hanuman
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angalito
ANBU Commander
ANBU Commander
angalito


Posts : 641
Join date : 2017-11-27

Ninja I.D,
Age: 18
Tier: S-1
Clan: Hyuga

The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyThu Aug 16, 2018 9:59 am

Senjiro Nara wrote:
Name: Sealing Technique: Preparation Seal
Rank: C-S-rank
Type: Fuuinjutsu
Element: None
Range: N/A
Description: The preparation seal technique allows the user to seal other jutsus inside the seal, that are then set to be triggered once certain perquisites are met. The user can seal multiple techniques, though only one jutsu per seal. The chakra cost for seal is in relation to the rank of the technique that was sealed. This technique allows the user to prepare an array of different trap techniques. The seal can be used by sealing tags, on its own(takes form of the nara clan symbol) or other viable methods. Once a jutsu is sealed, the user sets the parameters of triggers for the technique. Which is decided by the user when the trap is prepared. A typical trigger will be along the lines of unsealing a technique when foreign chakra is detected.

Requirements: GM Fuuinjutsu: Senjiro

To make it clear, these are to seal your own jutsu for later use as we discussed


Name: Kuchiyose no Jutsu: Koketsu▬Jaws
Rank: S-rank
Type: Space Time Ninjutsu & Fuuinjutsu
Element: Steel Release
Range: 50 Meters
Description: Koketsu is a steel release technique that whenever its used, it also carries a binding effect. The technique also forms part of an array of trap related techniques. The user can have the technique prepped as part of a trap. Or it can be summoned to perform a certain function. In all instances, a black shark head made of steel will come into existence. The shark’s jaws will be opened and once it collides with the target, long razor-sharp teeth bites deep into the target. This action causes a sealing formula to spread over the opponent, which acts as a binding technique. While also causing physical arm to the target. Its hold and bite is 100 in strength, and the seal spreads at the same speed also. The user can use this technique either as part of a trap, or freely. When used, the user can summon the shark’s head to attack immediately. The shark’s head can grow up to six meters in size but can be adjusted down to two meters. To be specified by the user when using the technique.

Requirements: Steel Release, Fuuinjutsu: Senjiro


Name: Kago Hato▬Caged Pigeon
Rank: A-rank
Type: Ninjutsu
Element: Steel Release
Range: 25 Meters
Description: Kago Hato uses steel release chakra to create a 25 meters high 20 meters wide steel cage. The cage is of a square shape, with bars on two sides. The bars are all five inches apart from each other. Making it difficult to simply slip through the bars. The back of the cage is a black wall, below is also a steel black floor. And above it is also a black roof with no openings. The front of the cage also has bars like the sides with a door in the middle of it. The door allows the user to enter and leave the confines of the cage. Although, Senjiro can do so through other means. The cage has a five foot wide and high square shaped frame attached to the ceiling. The black frame comes down like a curtain. On this black frame is the head of a pigeon made of steel. The pigeon has its beak open, with its head directed towards the back wall. The eyes of the pigeon are used as part of the trap style techniques that Senjiro uses. The user can apply the sealing tags to the eyes of the pigeon and in its mouth. That are then able to trigger different techniques set up by the user. The pigeon hangs ten meters away from the back wall of the cage. The back wall and floor of the cage is where the traps are set. Though not exclusively. The user uses it as a canvass of sorts, setting up intricate traps for the opponent. Using this technique the user can set the conditions for the traps being used. A typical trigger will be along the lines of unsealing a technique when foreign chakra is detected.


Requirements: Ninjutsu: , Steel Release: Senjiro


Name: Banrai no jutsu: Heavy Thunder
Rank: S-rank
Type: Bukijutsu
Element: Lightning
Range: 50 meters
Description: Banrai no jutsu is noted to be a versatile technique used by their wielder of Ametsuchi Ono. The user using their Kiryuu battle axe will place their weapon strategically. The technique is more effective when used from above but not limited to. Banrai no jutsu causes an electrical storm whereby by streaks of lightning rains down on the target area. The result of the lightning crashing down is an explosion of electrical discharge. This causes devastation in the target area, destroying whatever is caught in its path. The lighting releases powerful electric current, while also frying whatever is caught in its path. The user can combine this technique with water releases techniques. The lightning/electricity uses the water as a conduit to electrocute and cause harm to those unlucky enough to be in its path. The jutsu has power and speed of 100.

Requirements: Lightning Release, Kiryuu: Senjiro

Name: Enrai no jutsu: Distant Thunder
Rank: S-rank
Type: Bukijutsu
Element: Lightning
Range: 70 meters

Description: Enrai no jutsu is used alongside Ametsuchi Ono, the Kiryuu weapon in particular. The technique will see the user generate lightning chakra through Kiryuu and slam it down onto a surface area. This results into a devastating technique that is both useful for offense and defence. The technique releases a forty-meter-wide sphere of lightning and electricity which moves outwards from the user. The user acts as the epicentre of the technique, where they’re protected. The technique electrocutes and blasts away things caught in its path. It powerful enough to push and cause damage at the same time. The technique can be released as a full sphere, which protects from all directions. The user can also release it as forty-meter-high and wide wave of lightning and electricity. Enrai no jutsu tends to wipe out things caught in its path when released. Technique has a power and speed of 100.

Requirements: Lightning Release, Kiryuu: Senjiro


Name: Jinton▬Kenfuu: Swift Release: Item Seal
Rank: C-S-rank
Type: Fuuinjutsu & Bukijutsu
Element: None
Range: 70 meters

Description: Jinton Ken fuu is used to apply swift release chakra to seals that can be placed on items. This items in question being kunai, shuriken, swords, axes etc. The sole purpose of the technique is to speed up an item when thrown etc. The user can speed up the movements of the items by triggering the seal. The speed of the item corresponds with the speed of the shadowless flight technique. This means the user must pay the necessary chakra in proportion to the speed boost of the item. This seal can be applied to multiple items.

Requirements: Swift Release: Learn from Senjiro


Name: Hiraishin Saigen: Flying Thunder God: Return
Rank: C-S-rank
Type: Space-Time Fuuinjutsu
Element: None
Range: All Ranges

Description:  Hiraishin Saigen is designed to retrieve items used by the user to prevent important items being taken or lost. Items in this case being weaponry of all sorts used by the user. The user applies the seal to the item just like they normally would when using the Hiraishin technique. The user is not only able to teleport to the marked location but can perform the technique in reverse. This effectively summons the items in question back to the user. Whoever or whatever is connected to the item can also be brought to the user’s location, or another marked one of his choice.

Requirements: FTG: Senjiro.



Name: Hanuman:Bijou ki- Tail Skill
Rank: E-rank
Type: Curse Seal
Element: None
Range: 0-5 Meters
Description: Bijou Ki uses the Hanuman curse seal’s qualities to perform a certain function. Using the tail granted in stage 2, the user can use the hand at the end of the tail to help with forming hand seals. The tail’s make up make it so that the user can use either hand in perfect unity with the their tail. The user’s tail is every bit apart of them as their other body parts. Meaning the user can have the hand at the end of the tail perform other jutsus, place seals etc. Using the tail is not so much a jutsu but a skill, that doesn’t require chakra. Except for when an actual technique is used.

Requirements: Curse Seal of Hanuman

Approved
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Naomi Kaguya

Naomi Kaguya


Posts : 111
Join date : 2017-11-07

The Toy Shop - Page 2 Empty
PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptySat Aug 18, 2018 4:57 pm

Name: Hiryuu no Jutsu ▬ Flight of the Dragon Technique
Rank: C-rank
Type: Bukijutsu(Shokkou)
Element: None
Range: N/A
Description: Hiryuu no Jutsu performs a very unique function whenever Senjiro channels chakra into his cloak known as Shokkou. The user quickly manipulates Shokkou and have the material form into what looks like the wings of a wyvern with a tail to match. With this the user capable of flight using the cloak. The moves at the user’s speed and the flight speed also moves at the user’s own speed.
Requirements: Shokkou(The Weaver): Senjiro

Needs to be Either A-rank or Half the users Speed for Flight
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Senjiro Nara
Mizukage
Mizukage
Senjiro Nara


Posts : 253
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptySat Aug 18, 2018 6:54 pm

Its been changed to a rank.
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Naomi Kaguya

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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptySun Aug 19, 2018 8:29 pm

Approved, Thank you, and sorry for the Inconvience
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Senjiro Nara
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyMon Aug 20, 2018 3:43 pm

Name: Chien Touka▬ Delayed Transmission
Rank: A-rank
Type: Bukijutsu, Genjutsu
Element: Water
Range: 60 meters
Description: Chien Touka is used to cast a genjutsu on those targeted by the user. The technique is used along side the Kairyuu axe of the Ametsuchi Ono set. Whenever the user generates water using the axe, those who see this happening fall under the spell of the genjutsu. The generating or using of water through the weapon is the trigger. Those that are caught within the range of the weapon is affected by the genjutsu. The effects of the genjutsu are quite simple and very subtle. It tricks the mind into believing that the target (affected persons) are functioning as intended. Those affected functions at half their capacity. This affects the target’s speed of action and thought also. The genjutsu was designed to affect the opponent’s perception and speed. The opponent mind and body will be tricked into believing they’re performing their tasks as per normal. Meanwhile in reality they will move at half their normal speed and perceive things at half their normal capabilities of doing so. For example if the opponent’s speed is 50, they will move as if they have a speed of 25. This affects all different areas that the opponent may rely on. Their hand seal speed, kick, running, movement, dodging, throwing is affected.

Requirements: Genjutsu: Senjiro.


Name: Kuromaku▬Black Curtain
Rank: A-rank
Type: Genjutsu, Bukijutsu
Element: Lightning
Range: 70 meters
Description: Kuromaku is initiated after generating lightning chakra through the weaver cloak. The lightning chakra will cause a subtle flash of light with electricity crackling. This gives off the illusion to the opponent that the user is simply preparing an attack. Those targeted by the technique will have already been ensnared by the genjutsu after seeing the flash of light. The subtle flashing of light is the trigger to the technique, which the user can utilise multiple times. The result of the genjutsu is tricking the targets mind in believing that what they see is real. To be more specific for this technique, Kuromaku causes the user to disappear. Its carried out in such a way that when under the effects of the genjutsu, its impossible for the opponents to tell when it happened. Meanwhile they will be treated to an illusionary clone version of the user, that is impossible to differentiate between the real and the fake. The illusionary version of the user also seems to have a chakra network of its own. This allows the user to then move about the battlefield and attack their opponents unsuspectingly. The user can also cast the genjutsu over the allies to achieve the same effect.

Requirements: Genjutsu: Senjiro


Name: Kuchiyose: Seikatanden▬Pit of the Stomach
Rank: S-rank
Type: space time: Ninjutsu
Element: Steel Release
Range: 30 Meters
Description: The user summons a ten meter long  shark made of steel release chakra. The steel shark was designed to used as part of Senjiro’s trap techniques but is not limited to. The shark is designed to be a coffin of sorts that is quite brutal whenever someone is trapped inside of it. The shark can usually be summoned laying horizontal as if swimming through water. And in other cases, it can be summoned standing vertical as if about to leap out of water. The shark is large enough to house two people inside of it. And once caught inside the shark, they will be impaled by razor sharp spikes that are shaped like a shark’s teeth. The shark teeth (spikes) impales the opponent from all angles inside of it. The shark opens like a coffin, allowing the user to place traps(jutsus) and seals inside of it. The user can then trigger these traps and seals by setting certain conditions. When summoned the shark teeth are non-existent until someone is caught inside of it. The spikes move at 100 speed and has power or strength of 100.

Requirements: Steel Release: Senjiro


Name: Kuchiyose: Ametsuchi▬Summoning Technique: Ametsuchi Ono
Rank: C-rank
Type: Bukijutsu, Fuuinjutsu, Space Time
Element: None
Range: 0-5 Meters
Description: The user will place seals on both wrists that are used for sealing and unsealing Ametsuchi Ono. This way the user can carry the weapons around without the need for a sheath. Whenever the user wishes it, the weapons can be summoned immediately by channelling chakra to the seals. This technique allows the user to summon the weapons in several ways. The most common of them all will be the Ametsuchi Ono axes in either hand.

Requirements: Ametsuchi Ono: Senjiro


Name: Samehada: Kikou Hakari ▬Armoured Scales
Rank: S-rank
Type: Bukijutsu
Element: None
Range: Touch/Person
Description: The user channels chakra into Samehada up to 1000 worth of chakra to carry out a desired effect. The scales of Samehada extends and merges with the user’s body. The result is a full-on body armour of blue scales just like Samehada own. The user can have the scales cover their head, forming a protective gear and mask of sorts. The user can elect not to have this happen until a later point. The armour is unrestricting and seems to mould to the user’s body. Meaning that they can move as freely as ever, while performing other normal tasks. The user takes advantage of Samehada’s voracious appetite for chakra. The armour/body suit absorbs chakra like Samehada normally would. And as long as the user keeps absorbing chakra from outside sources(enemy or their attacks). The user can maintain the armour for longer. The user can choose to feed the armour with chakra for the upkeep. The armour starts off with 100 strength, speed(Spreads at said speed also) and durability. This adds to the user’s current stats relating to the above. By absorbing chakra the user can boost the above stats by 200. The increase in stats follows a ratio of 10 stats per 100 chakra absorbed or donated to the amour. The user can replenish their own chakra supply with the chakra absorbed. The user can decide on the amount that goes towards replenishing their chakra and to the stats mentioned. The user must keep hold of Samehada while using this technique. And should they lose Samehada for more than 2 posts then the technique fails. The user can extend the spikes from their body to attack an opponent just like Samehada normally does. Can control the movements of the spikes, which follows the current level of the armour. The armour makes for a unique defence and offense.

Requirements: Samehada: Senjiro


Last edited by Senjiro Nara on Tue Aug 21, 2018 1:49 pm; edited 1 time in total (Reason for editing : Samehada Kikou Hakari- Changed to what was requested and discussed. Added the explanation about absorbing chakra that goes to the user.)
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angalito
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyTue Aug 21, 2018 1:06 am

Senjiro Nara wrote:
Name: Chien Touka▬ Delayed Transmission
Rank: A-rank
Type: Bukijutsu, Genjutsu
Element: Water
Range: 60 meters
Description: Chien Touka is used to cast a genjutsu on those targeted by the user. The technique is used along side the Kairyuu axe of the Ametsuchi Ono set. Whenever the user generates water using the axe, those who see this happening fall under the spell of the genjutsu. The generating or using of water through the weapon is the trigger. Those that are caught within the range of the weapon is affected by the genjutsu. The effects of the genjutsu are quite simple and very subtle. It tricks the mind into believing that the target (affected persons) are functioning as intended. Those affected functions at half their capacity. This affects the target’s speed of action and thought also. The genjutsu was designed to affect the opponent’s perception and speed. The opponent mind and body will be tricked into believing they’re performing their tasks as per normal. Meanwhile in reality they will move at half their normal speed and perceive things at half their normal capabilities of doing so. For example if the opponent’s speed is 50, they will move as if they have a speed of 25. This affects all different areas that the opponent may rely on. Their hand seal speed, kick, running, movement, dodging, throwing is affected.

Requirements: Genjutsu: Senjiro.

Approved


Name: Kuromaku▬Black Curtain
Rank: A-rank
Type: Genjutsu, Bukijutsu
Element: Lightning
Range: 70 meters
Description: Kuromaku is initiated after generating lightning chakra through the weaver cloak. The lightning chakra will cause a subtle flash of light with electricity crackling. This gives off the illusion to the opponent that the user is simply preparing an attack. Those targeted by the technique will have already been ensnared by the genjutsu after seeing the flash of light. The subtle flashing of light is the trigger to the technique, which the user can utilise multiple times. The result of the genjutsu is tricking the targets mind in believing that what they see is real. To be more specific for this technique, Kuromaku causes the user to disappear. Its carried out in such a way that when under the effects of the genjutsu, its impossible for the opponents to tell when it happened. Meanwhile they will be treated to an illusionary clone version of the user, that is impossible to differentiate between the real and the fake. The illusionary version of the user also seems to have a chakra network of its own. This allows the user to then move about the battlefield and attack their opponents unsuspectingly. The user can also cast the genjutsu over the allies to achieve the same effect.

Requirements: Genjutsu: Senjiro

Approved

Name: Kuchiyose: Seikatanden▬Pit of the Stomach
Rank: S-rank
Type: space time: Ninjutsu
Element: Steel Release
Range: 30 Meters
Description: The user summons a ten meter long  shark made of steel release chakra. The steel shark was designed to used as part of Senjiro’s trap techniques but is not limited to. The shark is designed to be a coffin of sorts that is quite brutal whenever someone is trapped inside of it. The shark can usually be summoned laying horizontal as if swimming through water. And in other cases, it can be summoned standing vertical as if about to leap out of water. The shark is large enough to house two people inside of it. And once caught inside the shark, they will be impaled by razor sharp spikes that are shaped like a shark’s teeth. The shark teeth (spikes) impales the opponent from all angles inside of it. The shark opens like a coffin, allowing the user to place traps(jutsus) and seals inside of it. The user can then trigger these traps and seals by setting certain conditions. When summoned the shark teeth are non-existent until someone is caught inside of it. The spikes move at 100 speed and has power or strength of 100.

Requirements: Steel Release: Senjiro

Approved


Name: Kuchiyose: Ametsuchi▬Summoning Technique: Ametsuchi Ono
Rank: C-rank
Type: Bukijutsu, Fuuinjutsu, Space Time
Element: None
Range: 0-5 Meters
Description: The user will place seals on both wrists that are used for sealing and unsealing Ametsuchi Ono. This way the user can carry the weapons around without the need for a sheath. Whenever the user wishes it, the weapons can be summoned immediately by channelling chakra to the seals. This technique allows the user to summon the weapons in several ways. The most common of them all will be the Ametsuchi Ono axes in either hand.

Requirements: Ametsuchi Ono: Senjiro

Approved


Name: Samehada: Kikou Hakari ▬Armoured Scales
Rank: S-rank
Type: Bukijutsu
Element: None
Range: Touch/Person
Description: The user channels chakra into Samehada up to 1000 worth of chakra to carry out a desired effect. The scales of Samehada extends and merges with the user’s body. The result is a full-on body armour of blue scales just like Samehada own. The user can have the scales cover their head, forming a protective gear and mask of sorts. The user can elect not to have this happen until a later point. The armour is unrestricting and seems to mould to the user’s body. Meaning that they can move as freely as ever, while performing other normal tasks. The user takes advantage of Samehada’s voracious appetite for chakra. The armour/body suit absorbs chakra like Samehada normally would. And as long as the user keeps absorbing chakra from outside sources(enemy or their attacks). The user can maintain the armour for longer. The user can choose to feed the armour with chakra for the upkeep. The armour starts off with 100 strength, speed(Spreads at said speed also) and durability. This adds to the user’s current stats relating to the above. By absorbing chakra the user can boost the above stats by 200. The increase in stats follows a ratio of 100 stats per 500 chakra absorb or donated to the amour. The user must keep hold of Samehada while using this technique. And should they lose Samehada for more than 2 posts then the technique fails. The user can extend the spikes from the body to attack an opponent just like Samehada normally does. The armour makes for a unique defence and offense.

Requirements: Samehada: Senjiro

For every 100 chakra absorbed the user gains +10 chakra points. Looking at the potential of this technique where you can absorb 1000 chakra in a thread and get 100 stats, this is reasonable.
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Senjiro Nara
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyTue Aug 21, 2018 10:04 am

Not sure about the ratio here. So I will ask questions for clarity sake. When you say for every 100 chakra I get +10 chakra from it, is this what Samehada absorbs or the armour that is the extension of it? Maybe it was a typo? I dont quite follow, its thrown me a little bit.
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The Grimm
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyTue Aug 21, 2018 12:59 pm

It's definately what the armor could potentially absorb. Cannon wise the Samehada itself could absorb six tails worth of chakra in a single swipe.
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Senjiro Nara
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyTue Aug 21, 2018 1:52 pm

Kk cool. I got it cleared up so made the edits. I also added the reasons for edits etc. I hope its good.
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyTue Aug 21, 2018 2:02 pm

Senjiro Nara wrote:
Name: Chien Touka▬ Delayed Transmission
Rank: A-rank
Type: Bukijutsu, Genjutsu
Element: Water
Range: 60 meters
Description: Chien Touka is used to cast a genjutsu on those targeted by the user. The technique is used along side the Kairyuu axe of the Ametsuchi Ono set. Whenever the user generates water using the axe, those who see this happening fall under the spell of the genjutsu. The generating or using of water through the weapon is the trigger. Those that are caught within the range of the weapon is affected by the genjutsu. The effects of the genjutsu are quite simple and very subtle. It tricks the mind into believing that the target (affected persons) are functioning as intended. Those affected functions at half their capacity. This affects the target’s speed of action and thought also. The genjutsu was designed to affect the opponent’s perception and speed. The opponent mind and body will be tricked into believing they’re performing their tasks as per normal. Meanwhile in reality they will move at half their normal speed and perceive things at half their normal capabilities of doing so. For example if the opponent’s speed is 50, they will move as if they have a speed of 25. This affects all different areas that the opponent may rely on. Their hand seal speed, kick, running, movement, dodging, throwing is affected.

Requirements: Genjutsu: Senjiro.


Name: Kuromaku▬Black Curtain
Rank: A-rank
Type: Genjutsu, Bukijutsu
Element: Lightning
Range: 70 meters
Description: Kuromaku is initiated after generating lightning chakra through the weaver cloak. The lightning chakra will cause a subtle flash of light with electricity crackling. This gives off the illusion to the opponent that the user is simply preparing an attack. Those targeted by the technique will have already been ensnared by the genjutsu after seeing the flash of light. The subtle flashing of light is the trigger to the technique, which the user can utilise multiple times. The result of the genjutsu is tricking the targets mind in believing that what they see is real. To be more specific for this technique, Kuromaku causes the user to disappear. Its carried out in such a way that when under the effects of the genjutsu, its impossible for the opponents to tell when it happened. Meanwhile they will be treated to an illusionary clone version of the user, that is impossible to differentiate between the real and the fake. The illusionary version of the user also seems to have a chakra network of its own. This allows the user to then move about the battlefield and attack their opponents unsuspectingly. The user can also cast the genjutsu over the allies to achieve the same effect.

Requirements: Genjutsu: Senjiro


Name: Kuchiyose: Seikatanden▬Pit of the Stomach
Rank: S-rank
Type: space time: Ninjutsu
Element: Steel Release
Range: 30 Meters
Description: The user summons a ten meter long  shark made of steel release chakra. The steel shark was designed to used as part of Senjiro’s trap techniques but is not limited to. The shark is designed to be a coffin of sorts that is quite brutal whenever someone is trapped inside of it. The shark can usually be summoned laying horizontal as if swimming through water. And in other cases, it can be summoned standing vertical as if about to leap out of water. The shark is large enough to house two people inside of it. And once caught inside the shark, they will be impaled by razor sharp spikes that are shaped like a shark’s teeth. The shark teeth (spikes) impales the opponent from all angles inside of it. The shark opens like a coffin, allowing the user to place traps(jutsus) and seals inside of it. The user can then trigger these traps and seals by setting certain conditions. When summoned the shark teeth are non-existent until someone is caught inside of it. The spikes move at 100 speed and has power or strength of 100.

Requirements: Steel Release: Senjiro


Name: Kuchiyose: Ametsuchi▬Summoning Technique: Ametsuchi Ono
Rank: C-rank
Type: Bukijutsu, Fuuinjutsu, Space Time
Element: None
Range: 0-5 Meters
Description: The user will place seals on both wrists that are used for sealing and unsealing Ametsuchi Ono. This way the user can carry the weapons around without the need for a sheath. Whenever the user wishes it, the weapons can be summoned immediately by channelling chakra to the seals. This technique allows the user to summon the weapons in several ways. The most common of them all will be the Ametsuchi Ono axes in either hand.

Requirements: Ametsuchi Ono: Senjiro


Name: Samehada: Kikou Hakari ▬Armoured Scales
Rank: S-rank
Type: Bukijutsu
Element: None
Range: Touch/Person
Description: The user channels chakra into Samehada up to 1000 worth of chakra to carry out a desired effect. The scales of Samehada extends and merges with the user’s body. The result is a full-on body armour of blue scales just like Samehada own. The user can have the scales cover their head, forming a protective gear and mask of sorts. The user can elect not to have this happen until a later point. The armour is unrestricting and seems to mould to the user’s body. Meaning that they can move as freely as ever, while performing other normal tasks. The user takes advantage of Samehada’s voracious appetite for chakra. The armour/body suit absorbs chakra like Samehada normally would. And as long as the user keeps absorbing chakra from outside sources(enemy or their attacks). The user can maintain the armour for longer. The user can choose to feed the armour with chakra for the upkeep. The armour starts off with 100 strength, speed(Spreads at said speed also) and durability. This adds to the user’s current stats relating to the above. By absorbing chakra the user can boost the above stats by 200. The increase in stats follows a ratio of 10 stats per 100 chakra absorbed or donated to the amour. The user can replenish their own chakra supply with the chakra absorbed. The user can decide on the amount that goes towards replenishing their chakra and to the stats mentioned. The user must keep hold of Samehada while using this technique. And should they lose Samehada for more than 2 posts then the technique fails. The user can extend the spikes from their body to attack an opponent just like Samehada normally does. Can control the movements of the spikes, which follows the current level of the armour. The armour makes for a unique defence and offense.

Requirements: Samehada: Senjiro

Approved
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Senjiro Nara
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyFri Aug 24, 2018 6:34 pm

Name: Great Shark Missile
Rank: S-rank
Type: Bukijutsu, Ninjutsu
Element: Water
Range: 100m
Description: Great Shark Missile creates a 50 meter long shark made of water which the user can then launch at their target. The user can control the movements of the shark when released. The technique packs a great deal of force, capable of blasting through even earthen structures. Those hit by the jutsu are left bitten and mangled as the shark aims to swallow its target.  The technique can be used through Kairyuu or by simply being summoned by the user. The shark can be mixed with other water sources and can also be generated from them. Has power and speed of 100. Adds +50 to power when mixed with a lightning technique.

Requirements: Water, Kairyuu: Senjiro.


Name: Great White Thunder
Rank: S-rank
Type: Bukijutsu, Ninjutsu
Element: Lightning
Range: 100m
Description: Great White Thunder creates a 50 meter long shark made of lightning chakra. Senjiro can then use it to attack his opponent while controlling its movements. The shark piercing through the opponents while electrocuting and frying the opponent. Those hit with the technique will also be paralyzed for two posts. The technique packs a punch, capable of blasting through other structures. The jutsu can be used through Kiryuu or can be summoned into battle by the user. The shark is great for launching surprise attacks against an opponent. By mixing with a water source, it can electrify, shock and fry what’s caught in its radius. Has 100 speed and strength. Adds +50 power when mined with a water style technique.

Requirements: Water, Kiryuu: Senjiro


Name:Steel Release: Dust Terror
Rank:A rank
Type:Ninjutsu
Element:Steel Release
Range: 100 Meters
Description: By kneading chakra the user covers a wide area with steel release chakra expelled from their mouth. The technique blankets the area in fine dust which obstructs the targets vision. By controlling the technique, the user can attack their opponent by forming weapon using the fine dust. Breathing in the dust can have some horrific effects as the user can attack the opponent from the inside out.

Requirements: Steel Release: Senjiro


Name: Living Ghost Cherub
Rank: S-rank
Type: Ninjutsu
Element: None
Range: Far
Description: Living ghost cherub acts in the same way as the living ghost technique with a few differences. Its distinguished by a pair of spirit wings and bull like horns. These are pure aesthetics but carries a theme. Living ghost cherub blocks the user from being invaded by another person’s chakra. This affects genjutsu and other chakra related techniques that are not applied physically by their user. This makes it impossible to overload the user with an opponent’s chakra/jutsu while in this form. The limits of this technique work on the fact that the user must be using their intangible phase. Should the user become tangible then they can be affected through normal means. User still maintain all the other capabilities of the living ghost technique. Cool down and usage is still the same.
For the user to gain protection from an opponent's chakra to influence the user, they must pay one rank lower the chakra cost of the opponent's jutsu for the defence to be sucessful.

Requirements: Spirit Transformation: Living Ghost Technique: Senjiro.



Name: Reverse Shadow Gathering
Rank: A rank
Type: Juuinjutsu, Ninjutsu
Element: None
Range: 100m
Description: By kneading chakra the user places a curse on the area. The effect of the curse is that it forces the shadows of those targeted to seek out the user. The speed of the technique moves at the targets current speed. This technique is especially useful to those of the Nara clan. The curse technique was designed to have other shadows seek out the user's own. This way striking a connection between the two is easier.

Requirements: Juuinjutsu, Ninjutsu: Senjiro.


Name: Megalodon Surge
Rank: S-rank
Type: Bukijutsu, Ninjutsu
Element: Water, Lightning
Range: 250m
Description: The user combines the great white thunder and great shark missile techniques. By doing this the user merge both jutsus together to form one. Doubling its speed and power while under the control of the user. The shark is 100 meters in length and is seen to be quite ginormous. The user can control its movements, using it alongside other water and lightning based techniques. The jutsu hits with great force leaving the opponents bitten, mangled, electrocuted and fried. The technique will paralyze those caught in its way for up to 3 posts. A direct hit is not necessary for all the effects to take place. The user can forms the jutsu using the Ametsuchi Ono weapons.

Requirements: Correct Elements, Ametsuchi Ono: Senjiro


Name: Inverted Reality
Rank: A-rank
Type: Genjutsu, Bukijutsu(Shokkou)
Element: None
Range: 70 meters
Description: This genjutsu is triggered by moving the Shokkou cloak about which can be quite deceptive. The user can use any movement of the cloak to trigger then genjutsu. Once the opponent is caught their reality and world becomes inverted. This means up is down, right is left, left is right, front is back, and back is front. This inverted reality is nigh impossible to get use to. Because the brain and body are used to things being a certain way. Those affected will perceive the user attacking from in front, when its from behind etc.

Requirements: Genjutsu, Shokkou: Senjiro


Name: Hidden Mist Bliss
Rank: A-rank
Type: Genjutsu
Element: Water
Range:  100m
Description: The area in covered in a thick mist that when perceived by the user. They will believe it’s the same as the hidden mist jutsu. The genjutsu plays tricks on the minds of the opponent. When caught by the genjutsu the opponent automatically seizes all movements. They remain stationary unless they’re able to bring the genjutsu by lifting the mist. In their mind however, they are moving as normal, reacting to things like they normally would. Except that their mind and body put none of this into action. The user can control what the opponent sees while the genjutsu is active. Can target the opponent specifically, allowing their allies to attack freely.
Requirements: Genjutsu: Senjiro


Name: Summoning: Toud Mouth Binding
Rank: S-rank
Type: Ninjutsu
Element: None
Range: 150m
Description: Unlike the usual practice of summoning an entire creature, the user instead summons only the oesophagus of a giant toad from Mount Myōboku: Rock Lodging (妙木山・岩宿, Myōbokuzan: Iwayado). The oesophagus is summoned around a target; if this is done inside a cave or some other structure, it's possible the target will not even notice. The walls of the oesophagus are sticky and pliable, making it difficult for opponents to keep their footing and, therefore, fight as normal. The oesophagus is ordinarily inescapable, and over time it will contract around and digest its victims. The user can control the oesophagus, causing it to expand, contract, or grow in whatever direction he wishes. When first used, Jiraiya claims that no one has ever escaped from this technique. Itachi Uchiha and Kisame Hoshigaki manage to escape when Itachi burns through the oesophagus using Amaterasu. This surprises Jiraiya, as the oesophagus is fire-resistant due to the toad's ability to breathe fire. Has 100 power, speed and durability. Can boost these by 50 by apply an s-rank amount of chakra to the technique.
Requirements: Toad Contract.


Name: Summoning: Food Cart Destroyer Technique
Rank: S-rank
Type: Ninjutsu
Element: None
Range: Far
Description: A destructive dive that takes full advantage of a giant toad's body mass. The strength of the fall varies depending on the user. For example, in the case of someone like Jiraiya — one of the Sannin, the summon can be performed in an instant right above the target, further adding the great gravitational force of a several hundred metre-high dive to the toad's own weight. When summoned like this, Senjiro summons a toad in and instant above the target. The body mass and gravitational pull of the toad adds +60 to the power of the jutsu. The technique is normal one hundred in power. The technique was used to crush and subdue giant snakes in the manga/anime.
Requirements: Toad contract.


Last edited by Senjiro Nara on Thu Aug 30, 2018 7:04 pm; edited 1 time in total
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyWed Aug 29, 2018 10:49 pm

Senjiro Nara wrote:
Name: Great Shark Missile
Rank: S-rank
Type: Bukijutsu, Ninjutsu
Element: Water
Range: 100m
Description: Great Shark Missile creates a 50 meter long shark made of water which the user can then launch at their target. The user can control the movements of the shark when released. The technique packs a great deal of force, capable of blasting through even earthen structures. Those hit by the jutsu are left bitten and mangled as the shark aims to swallow its target.  The technique can be used through Kairyuu or by simply being summoned by the user. The shark can be mixed with other water sources and can also be generated from them. Has power and speed of 100. Adds +50 to power when mixed with a lightning technique.

Requirements: Water, Kairyuu: Senjiro.


Name: Great White Thunder
Rank: S-rank
Type: Bukijutsu, Ninjutsu
Element: Lightning
Range: 100m
Description: Great White Thunder creates a 50 meter long shark made of lightning chakra. Senjiro can then use it to attack his opponent while controlling its movements. The shark piercing through the opponents while electrocuting and frying the opponent. Those hit with the technique will also be paralyzed for two posts. The technique packs a punch, capable of blasting through other structures. The jutsu can be used through Kiryuu or can be summoned into battle by the user. The shark is great for launching surprise attacks against an opponent. By mixing with a water source, it can electrify, shock and fry what’s caught in its radius. Has 100 speed and strength. Adds +50 power when mined with a water style technique.

Requirements: Water, Kiryuu: Senjiro


Name:Steel Release: Dust Terror
Rank:A rank
Type:Ninjutsu
Element:Steel Release
Range: 100 Meters
Description: By kneading chakra the user covers a wide area with steel release chakra expelled from their mouth. The technique blankets the area in fine dust which obstructs the targets vision. By controlling the technique, the user can attack their opponent by forming weapon using the fine dust. Breathing in the dust can have some horrific effects as the user can attack the opponent from the inside out. Can affect the target at a cellular level, halting the effects of regenerative and healing techniques.  

Requirements: Steel Release: Senjiro

Need to know how you plan on using steel dust, to stop the effects of regenerative and healing techniques. Sounds something that would need medical knowledge of to do or some heightened vision to see within an opponent's body. Totally doable with a Byakugan.

Name: Living Ghost Cherub
Rank: S-rank
Type: Ninjutsu
Element: None
Range: Far
Description: Living ghost cherub acts in the same way as the living ghost technique with a few differences. Its distinguished by a pair of spirit wings and bull like horns. These are pure aesthetics but carries a theme. Living ghost cherub blocks the user from being invaded by another person’s chakra. This affects genjutsu and other chakra related techniques that are not applied physically by their user. This makes it impossible to overload the user with an opponent’s chakra/jutsu while in this form. The limits of this technique work on the fact that the user must be using their intangible phase. Should the user become tangible then they can be affected through normal means. User still maintain all the other capabilities of the living ghost technique. Cool down and usage is still the same.

Requirements: Spirit Transformation: Living Ghost Technique: Senjiro.

Make it so that the user cannot attack while intangible. Also for a technique like this, for the user to gain protection from an opponent's chakra to influence the user, they must pay one rank lower the chakra cost of the opponent's jutsu for the defence to be sucessful.

Name: Reverse Shadow Gathering
Rank: A rank
Type: Juuinjutsu, Ninjutsu
Element: None
Range: 100m
Description: By kneading chakra the user places a curse on the area. The effect of the curse is that it forces the shadows of those targeted to seek out the user. The speed of the technique moves at the targets current speed. This techniques is especially useful to those of the Nara clan.

Requirements: Juuinjutsu, Ninjutsu: Senjiro.

This needs a bit more explanation. Especially on the phrase "it forces the shadows of those targeted to seek out the user."

Name: Megalodon Surge
Rank: S-rank
Type: Bukijutsu, Ninjutsu
Element: Water, Lightning
Range: 250m
Description: The user combines the great white thunder and great shark missile techniques. By doing this the user merge both jutsus together to form one. Doubling its speed and power while under the control of the user. The shark is 100 meters in length and is seen to be quite ginormous. The user can control its movements, using it alongside other water and lightning based techniques. The jutsu hits with great force leaving the opponents bitten, mangled, electrocuted and fried. The technique will paralyze those caught in its way for up to 3 posts. A direct hit is not necessary for all the effects to take place. The user can forms the jutsu using the Ametsuchi Ono weapons.

Requirements: Correct Elements, Ametsuchi Ono: Senjiro


Name: Inverted Reality
Rank: A-rank
Type: Genjutsu, Bukijutsu(Shokkou)
Element: None
Range: 70 meters
Description: This genjutsu is triggered by moving the Shokkou cloak about which can be quite deceptive. The user can use any movement of the cloak to trigger then genjutsu. Once the opponent is caught their reality and world becomes inverted. This means up is down, right is left, left is right, front is back, and back is front. This inverted reality is nigh impossible to get use to. Because the brain and body are used to things being a certain way. Those affected will perceive the user attacking from in front, when its from behind etc.

Requirements: Genjutsu, Shokkou: Senjiro


Name: Hidden Mist Bliss
Rank: A-rank
Type: Genjutsu
Element: Water
Range:  100m
Description: The area in covered in a thick mist that when perceived by the user. They will believe it’s the same as the hidden mist jutsu. The genjutsu plays tricks on the minds of the opponent. When caught by the genjutsu the opponent automatically seizes all movements. They remain stationary unless they’re able to bring the genjutsu by lifting the mist. In their mind however, they are moving as normal, reacting to things like they normally would. Except that their mind and body put none of this into action. The user can control what the opponent sees while the genjutsu is active. Can target the opponent specifically, allowing their allies to attack freely.
Requirements: Genjutsu: Senjiro


Name: Summoning: Toud Mouth Binding
Rank: S-rank
Type: Ninjutsu
Element: None
Range: 150m
Description: Unlike the usual practice of summoning an entire creature, the user instead summons only the oesophagus of a giant toad from Mount Myōboku: Rock Lodging (妙木山・岩宿, Myōbokuzan: Iwayado). The oesophagus is summoned around a target; if this is done inside a cave or some other structure, it's possible the target will not even notice. The walls of the oesophagus are sticky and pliable, making it difficult for opponents to keep their footing and, therefore, fight as normal. The oesophagus is ordinarily inescapable, and over time it will contract around and digest its victims. The user can control the oesophagus, causing it to expand, contract, or grow in whatever direction he wishes. When first used, Jiraiya claims that no one has ever escaped from this technique. Itachi Uchiha and Kisame Hoshigaki manage to escape when Itachi burns through the oesophagus using Amaterasu. This surprises Jiraiya, as the oesophagus is fire-resistant due to the toad's ability to breathe fire. Has 100 power, speed and durability. Can boost these by 50 by apply an s-rank amount of chakra to the technique.
Requirements: Toad Contract.


Name: Summoning: Food Cart Destroyer Technique
Rank: S-rank
Type: Ninjutsu
Element: None
Range: Far
Description: A destructive dive that takes full advantage of a giant toad's body mass. The strength of the fall varies depending on the user. For example, in the case of someone like Jiraiya — one of the Sannin, the summon can be performed in an instant right above the target, further adding the great gravitational force of a several hundred metre-high dive to the toad's own weight. When summoned like this, Senjiro summons a toad in and instant above the target. The body mass and gravitational pull of the toad adds +60 to the power of the jutsu. The technique is normal one hundred in power. The technique was used to crush and subdue giant snakes in the manga/anime.
Requirements: Toad contract.
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Senjiro Nara
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyThu Aug 30, 2018 7:07 pm

Removed the effects on healing etc from dust terror.

Added that line about one rank lower to living ghost cherub. Its also the same jutsu to its parent technique with that one line added.

Expanded a little on reverse shadow gathering.
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptyFri Aug 31, 2018 2:04 pm

Senjiro Nara wrote:
Name: Great Shark Missile
Rank: S-rank
Type: Bukijutsu, Ninjutsu
Element: Water
Range: 100m
Description: Great Shark Missile creates a 50 meter long shark made of water which the user can then launch at their target. The user can control the movements of the shark when released. The technique packs a great deal of force, capable of blasting through even earthen structures. Those hit by the jutsu are left bitten and mangled as the shark aims to swallow its target.  The technique can be used through Kairyuu or by simply being summoned by the user. The shark can be mixed with other water sources and can also be generated from them. Has power and speed of 100. Adds +50 to power when mixed with a lightning technique.

Requirements: Water, Kairyuu: Senjiro.


Name: Great White Thunder
Rank: S-rank
Type: Bukijutsu, Ninjutsu
Element: Lightning
Range: 100m
Description: Great White Thunder creates a 50 meter long shark made of lightning chakra. Senjiro can then use it to attack his opponent while controlling its movements. The shark piercing through the opponents while electrocuting and frying the opponent. Those hit with the technique will also be paralyzed for two posts. The technique packs a punch, capable of blasting through other structures. The jutsu can be used through Kiryuu or can be summoned into battle by the user. The shark is great for launching surprise attacks against an opponent. By mixing with a water source, it can electrify, shock and fry what’s caught in its radius. Has 100 speed and strength. Adds +50 power when mined with a water style technique.

Requirements: Water, Kiryuu: Senjiro


Name:Steel Release: Dust Terror
Rank:A rank
Type:Ninjutsu
Element:Steel Release
Range: 100 Meters
Description: By kneading chakra the user covers a wide area with steel release chakra expelled from their mouth. The technique blankets the area in fine dust which obstructs the targets vision. By controlling the technique, the user can attack their opponent by forming weapon using the fine dust. Breathing in the dust can have some horrific effects as the user can attack the opponent from the inside out.

Requirements: Steel Release: Senjiro


Name: Living Ghost Cherub
Rank: S-rank
Type: Ninjutsu
Element: None
Range: Far
Description: Living ghost cherub acts in the same way as the living ghost technique with a few differences. Its distinguished by a pair of spirit wings and bull like horns. These are pure aesthetics but carries a theme. Living ghost cherub blocks the user from being invaded by another person’s chakra. This affects genjutsu and other chakra related techniques that are not applied physically by their user. This makes it impossible to overload the user with an opponent’s chakra/jutsu while in this form. The limits of this technique work on the fact that the user must be using their intangible phase. Should the user become tangible then they can be affected through normal means. User still maintain all the other capabilities of the living ghost technique. Cool down and usage is still the same.
For the user to gain protection from an opponent's chakra to influence the user, they must pay one rank lower the chakra cost of the opponent's jutsu for the defence to be sucessful.

Requirements: Spirit Transformation: Living Ghost Technique: Senjiro.



Name: Reverse Shadow Gathering
Rank: A rank
Type: Juuinjutsu, Ninjutsu
Element: None
Range: 100m
Description: By kneading chakra the user places a curse on the area. The effect of the curse is that it forces the shadows of those targeted to seek out the user. The speed of the technique moves at the targets current speed. This technique is especially useful to those of the Nara clan. The curse technique was designed to have other shadows seek out the user's own. This way striking a connection between the two is easier.

Requirements: Juuinjutsu, Ninjutsu: Senjiro.


Name: Megalodon Surge
Rank: S-rank
Type: Bukijutsu, Ninjutsu
Element: Water, Lightning
Range: 250m
Description: The user combines the great white thunder and great shark missile techniques. By doing this the user merge both jutsus together to form one. Doubling its speed and power while under the control of the user. The shark is 100 meters in length and is seen to be quite ginormous. The user can control its movements, using it alongside other water and lightning based techniques. The jutsu hits with great force leaving the opponents bitten, mangled, electrocuted and fried. The technique will paralyze those caught in its way for up to 3 posts. A direct hit is not necessary for all the effects to take place. The user can forms the jutsu using the Ametsuchi Ono weapons.

Requirements: Correct Elements, Ametsuchi Ono: Senjiro


Name: Inverted Reality
Rank: A-rank
Type: Genjutsu, Bukijutsu(Shokkou)
Element: None
Range: 70 meters
Description: This genjutsu is triggered by moving the Shokkou cloak about which can be quite deceptive. The user can use any movement of the cloak to trigger then genjutsu. Once the opponent is caught their reality and world becomes inverted. This means up is down, right is left, left is right, front is back, and back is front. This inverted reality is nigh impossible to get use to. Because the brain and body are used to things being a certain way. Those affected will perceive the user attacking from in front, when its from behind etc.

Requirements: Genjutsu, Shokkou: Senjiro


Name: Hidden Mist Bliss
Rank: A-rank
Type: Genjutsu
Element: Water
Range:  100m
Description: The area in covered in a thick mist that when perceived by the user. They will believe it’s the same as the hidden mist jutsu. The genjutsu plays tricks on the minds of the opponent. When caught by the genjutsu the opponent automatically seizes all movements. They remain stationary unless they’re able to bring the genjutsu by lifting the mist. In their mind however, they are moving as normal, reacting to things like they normally would. Except that their mind and body put none of this into action. The user can control what the opponent sees while the genjutsu is active. Can target the opponent specifically, allowing their allies to attack freely.
Requirements: Genjutsu: Senjiro


Name: Summoning: Toud Mouth Binding
Rank: S-rank
Type: Ninjutsu
Element: None
Range: 150m
Description: Unlike the usual practice of summoning an entire creature, the user instead summons only the oesophagus of a giant toad from Mount Myōboku: Rock Lodging (妙木山・岩宿, Myōbokuzan: Iwayado). The oesophagus is summoned around a target; if this is done inside a cave or some other structure, it's possible the target will not even notice. The walls of the oesophagus are sticky and pliable, making it difficult for opponents to keep their footing and, therefore, fight as normal. The oesophagus is ordinarily inescapable, and over time it will contract around and digest its victims. The user can control the oesophagus, causing it to expand, contract, or grow in whatever direction he wishes. When first used, Jiraiya claims that no one has ever escaped from this technique. Itachi Uchiha and Kisame Hoshigaki manage to escape when Itachi burns through the oesophagus using Amaterasu. This surprises Jiraiya, as the oesophagus is fire-resistant due to the toad's ability to breathe fire. Has 100 power, speed and durability. Can boost these by 50 by apply an s-rank amount of chakra to the technique.
Requirements: Toad Contract.


Name: Summoning: Food Cart Destroyer Technique
Rank: S-rank
Type: Ninjutsu
Element: None
Range: Far
Description: A destructive dive that takes full advantage of a giant toad's body mass. The strength of the fall varies depending on the user. For example, in the case of someone like Jiraiya — one of the Sannin, the summon can be performed in an instant right above the target, further adding the great gravitational force of a several hundred metre-high dive to the toad's own weight. When summoned like this, Senjiro summons a toad in and instant above the target. The body mass and gravitational pull of the toad adds +60 to the power of the jutsu. The technique is normal one hundred in power. The technique was used to crush and subdue giant snakes in the manga/anime.
Requirements: Toad contract.

Approved
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptySun Sep 02, 2018 7:24 am

Name:Flying Thunder God: Faction
Rank: A rank
Type: Space Time Ninjutsu
Element: N/A
Range: All
Description: The technique requires two party to both brand themselves with their own seal. And then to also have their ally place their own unique seal atop of theirs. This causes both seals to mingle and form a “bond” if you will. This results in two users of the hiraishin technique to share seals and marks. By sharing seals, the parties in question can teleport to(FTG)seals and markers that are not their own. This makes it especially difficult for an opponent to predict their movements. Both parties can coordinate attacks, not to mention have escape routes prepared well in advance. User pays normal chakra cost plus whatever else range cost ftg normally requires.

Requirements Flying Thunder God Technique, Flying Thunder God Mutually
Instantaneous Revolving Technique: Senjiro(Permission).

Name: Chakra Retainer
Rank: S-rank
Type: Fuuinjutsu
Element: N/A
Range: 0-5m
Description: With their curse seal active, the user consciously feed the Senjutu chakra granted into the chakra retainer seal. This allows them to store copious amounts of Senjutsu chakra into the seal. They can then release this stored chakra when needed. Can store four lots of stage one and two chakra. The process is rather rapid but must be done outside of battle. The seal takes the form of three vertical lines placed in the middle of the chest. Once the limit is reached, the user must use up the chakra before storing anymore.

Requirements: Curse Seal of Hanuman.

Name: Shadow Curse
Rank: C-S rank
Type: Ninjutsu & Juuinjutsu
Element: Shadow Release
Range: Far
Description: The user converts their chakra to fall in line with Juuinjutsu techniques. And when used the user can passively apply this curse to their shadow release jutsu. The effect of the curse being that it ignores 100 strength & durability of the opponent. This makes it so that shadow release techniques are more effect against an opponent. This cost s rank amount of chakra in addition to other shadow release techniques. The user can apply the curse at any point when Nara based techniques are being used. Follows the same speed of the combination Nara technique being used. The effectives of the technique relies on the opponents being caught.

Requirements: Nara Clan: Senjiro(Permission)

Name:Flying Thunder God: Reaping [Sub Limited]
Rank: S-rank
Type: Barrier Ninjutsu, Juuinjutsu
Element:N/A
Range: All
Description: The user performs this jutsu by adding an extra seal to their weaponry. This covers Kunai, Shuriken and others weapons that the user has. Whenever someone is within fifteen meters of the seal, the user remotely triggers the jutsu. This causes the targets to be trapped inside a powerful barrier in the form of a sphere. While inside the sphere, the targets limbs are isolated separately. Using this, the user can teleport each limb separately. This violently tears each limb away from the opponent. The technique ignores 200 durability and strength. The limbs that are warped will be sent to a marked location. One must be in range of the technique for it to work. Furthermore, the user can also place the seal on their target through direct contact. In every case, the barrier forms instantaneously, mirroring the teleporting aspects of the hiraishin jutsu. Cost 250 Chakra. At the very least all the user's ftg kunai are marked with this seal.

Requirements:Flying Thunder God: Senjiro(Permission)


Last edited by Senjiro Nara on Sun Sep 02, 2018 10:14 am; edited 1 time in total
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PostSubject: Re: The Toy Shop   The Toy Shop - Page 2 EmptySun Sep 02, 2018 8:36 am

Senjiro Nara wrote:
Name:Flying Thunder God: Faction
Rank: A rank
Type: Space Time Ninjutsu
Element: N/A
Range: All
Description: The technique requires two party to both brand themselves with their own seal. And then to also have their ally place their own unique seal atop of theirs. This causes both seals to mingle and form a “bond” if you will. This results in two users of the hiraishin technique to share seals and marks. By sharing seals, the parties in question can teleport to(FTG)seals and markers that are not their own. This makes it especially difficult for an opponent to predict their movements. Both parties can coordinate attacks, not to mention have escape routes prepared well in advance.
Requirements Flying Thunder God Technique, Flying Thunder God Mutually Instantaneous Revolving Technique: Senjiro(Permission).

So, I'm assuming the cost of this jutsu stacks with the normal teleporting costs?

Name: Chakra Retainer
Rank: S-rank
Type: Fuuinjutsu
Element: N/A
Range: 0-5m
Description: With their curse seal active, the user consciously feed the Senjutu chakra granted into the chakra retainer seal. This allows them to store copious amounts of Senjutsu chakra into the seal. They can then release this stored chakra when needed. Can store four lots of stage one and two chakra. The process is rather rapid but must be done outside of battle. The seal takes the form of three vertical lines placed in the middle of the chest. Once the limit is reached, the user must use up the chakra before storing anymore.

Requirements: Curse Seal of Hanuman.

Name: Shadow Curse
Rank: C-S rank
Type: Ninjutsu & Juuinjutsu
Element: Shadow Release
Range: Far
Description: The user converts their chakra to fall in line with Juuinjutsu techniques. And when used the user can passively apply this curse to their shadow release jutsu. The effect of the curse being that it ignores 100 strength & durability of the opponent. This makes it so that shadow release techniques are more effect against an opponent. This is at the cost of 1.5 chakra for shadow release techniques. The user can apply the curse at any point when Nara based techniques are being used. Follows the same speed of the combination Nara technique being used. The effectives of the technique relies on the opponents being caught.

Requirements: Nara Clan: Senjiro(Permission)

Why is this C-S if there are no variants in effects or range? Also assuming the cost of this stacks with the cost of whatever nara tech is used?

Name:Flying Thunder God: Reaping [Sub Limited]
Rank: S-rank
Type: Barrier Ninjutsu, Juuinjutsu
Element:N/A
Range: All
Description: The user performs this jutsu by adding an extra seal to their weaponry. This covers Kunai, Shuriken and others weapons that the user has. Whenever someone is within fifteen meters of the seal, the user remotely triggers the jutsu. This causes the targets to be trapped inside a powerful barrier in the form of a sphere. While inside the sphere, the targets limbs are isolated separately. Using this, the user can teleport each limb separately. This violently tears each limb away from the opponent. The technique ignores 200 durability and strength. The limbs that are warped will be sent to a marked location. One must be in range of the technique for it to work. Furthermore, the user can also place the seal on their target through direct contact. In every case, the barrier forms instantaneously, mirroring the teleporting aspects of the hiraishin jutsu. Cost 250 Chakra. At the very least all the user's ftg kunai are marked with this seal.

Requirements:Flying Thunder God: Senjiro(Permission)

How are the limbs isolated within the barrier if you haven't marked them each separately? And Ignoring 200 durability and strength for an instant attack jutsu with no way to avoid it is a bit much, don't you think?

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