Ninja Revolution: New Beginnings
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Ninja Revolution: New Beginnings

One hundred and fifty-five years after the death of the sage of six paths, the world is growing and new evils and challenges lurk on the horizon.
 
HomeLatest imagesSearchRegisterLog in
Staff Listings

Founder: Kosuke
Admin: Angalito
Admin:
Moderator: Hiro Nara
Moderator:
Trial Mod:
Jinchuriki Listings

Ichibi:Hirotsugu Matsudo
Nibi:
Sanbi:Voltaire
Yonbi:Kozura
Gobi:
Rokubi:
Nanabi:
Hachibi:
Kyubi: Kirei Uchiha
Kage Listings

Hokage: Amaya Fumetsu
Mizukage: Senjiro Nara
Kazekage: Kiseragi Hyūga
Tsukikage: None
Latest topics
» Gladius RP
[WIPs] EmptyMon Jun 29, 2020 7:12 am by Ruvadric

» Shinobi Generations Rebirth!
[WIPs] EmptyFri Sep 06, 2019 3:13 pm by Shinobi Generations

» Sword Art Online: Renegade Throne
[WIPs] EmptyFri Aug 23, 2019 8:42 am by Kosuke

» Shinobi Conquest!
[WIPs] EmptyWed Jul 31, 2019 1:34 am by Rei

» Gladius - a Naruto rpg (Year 2)
[WIPs] EmptyTue Oct 23, 2018 7:51 pm by Ryuko

» Fate/Seihai Sensou
[WIPs] EmptySun Oct 21, 2018 12:35 am by Fate RP

» A Sad Goodbye...
[WIPs] EmptyWed Sep 26, 2018 9:09 pm by Kosuke

»  Corrupt a Wish ☆彡
[WIPs] EmptyTue Sep 25, 2018 10:10 am by Belial

» Amnesty
[WIPs] EmptySun Sep 23, 2018 11:47 pm by Hiroshige

Top posters
Kosuke
[WIPs] Vote_lcap[WIPs] Voting_bar[WIPs] Vote_rcap 
Shin
[WIPs] Vote_lcap[WIPs] Voting_bar[WIPs] Vote_rcap 
angalito
[WIPs] Vote_lcap[WIPs] Voting_bar[WIPs] Vote_rcap 
Lucifer
[WIPs] Vote_lcap[WIPs] Voting_bar[WIPs] Vote_rcap 
Rei
[WIPs] Vote_lcap[WIPs] Voting_bar[WIPs] Vote_rcap 
Raiden
[WIPs] Vote_lcap[WIPs] Voting_bar[WIPs] Vote_rcap 
Okita
[WIPs] Vote_lcap[WIPs] Voting_bar[WIPs] Vote_rcap 
Vizer
[WIPs] Vote_lcap[WIPs] Voting_bar[WIPs] Vote_rcap 
Kozai
[WIPs] Vote_lcap[WIPs] Voting_bar[WIPs] Vote_rcap 
Senjiro Nara
[WIPs] Vote_lcap[WIPs] Voting_bar[WIPs] Vote_rcap 
Top posting users this week
No user

 

 [WIPs]

Go down 
+2
Lucifer
Rei
6 posters
AuthorMessage
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: [WIPs]   [WIPs] EmptySun Oct 08, 2017 1:20 am

Spoiler:


Last edited by Rei on Tue Oct 17, 2017 11:18 am; edited 1 time in total
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySun Oct 08, 2017 1:21 am

Spoiler:
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySun Oct 08, 2017 1:21 am

Spoiler:


Last edited by Rei on Tue Oct 17, 2017 11:32 am; edited 1 time in total
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySun Oct 08, 2017 9:45 pm

Name: Illusion One-Step
Rank: D Rank
Type: Bukijutsu/Taijutsu
Element: N/A
Range: 0-20M
Description: A complicated beginner's technique, created by Rei Balor during the beginning of her new life in the world of the living. This technique implements a natural talent for speed and excellent chakra control. The concept for One-Step is rudimentary and simply a building block for higher-end skills: nevertheless, it is a useful technique regardless of superior skills. One-Step is astutely prior named "Illusion" because of its intended effect. The user gathers chakra into their bodies and fortifies their physique: after the chakra has been made, the user dashes in a direction. Half the chakra built up into the body remains stationary with the appearance and physical structure of the user. This is a two-part technique in effect only, first- it is used to fool an opponent into believing the user is still in their prior position while the user strikes from a different angle. Second- The physical afterimage is still there and can perform any physical action the user has "defined" before they begin their highspeed movement. As such, if the user had swung their weapon and then used the highspeed movement, the remaining other half of the chakra boosting their movement capabilities on a short-term basis: the afterimage would have swung their weapon or limb and are capable of doing physical harm in harmony with the real user's secondary attack. Because of the nature of this technique, the afterimage or "illusion" is also capable of being damaged, a ploy used to fool opponents into dropping their guard. The range, speed and amount of illusions of this technique are limited based on the rank of the technique. At D Rank, One-Step is capable of creating one illusion and is limited in a 20M/s 360 degree circumference. If this technique is attempted to be countered by the foe, the opponent rolls a 1-100 dice if the technique's speed exceeds the opponent's speed perception. The opponent must score 51+ to succeed in a counter. This number increases by 10 points on the dice for every 10 points difference in speed lesser than the speed of this technique. +10Speed
Requirements: Close Range Bukijutsu, 20Speed minimum, Taught by Rei

Name: Illusion Two-Step
Rank: C Rank
Type: Bukijutsu/Taijutsu
Element: N/A
Range: 0-35M
Description: A complicated intermediate technique, created by Rei Balor during the beginning of her new life in the world of the living. This technique implements a natural talent for speed and excellent chakra control. The concept for Two-Step is a progressive technique built off its predecessor, the One-Step. The user gathers chakra into their bodies and fortifies their physique: after the chakra has been made, the user dashes in a direction. Half the chakra built up into the body remains stationary with the appearance and physical structure of the user. This is a two-part technique in effect only, first- it is used to fool an opponent into believing the user is still in their prior position while the user strikes from a different angle. Second- The physical afterimage is still there and can perform any physical action the user has "defined" before they begin their highspeed movement. As such, if the user had swung their weapon and then used the highspeed movement, the remaining other half of the chakra boosting their movement capabilities on a short-term basis: the afterimage would have swung their weapon or limb and are capable of doing physical harm in harmony with the real user's secondary attack. Because of the nature of this technique, the afterimage or "illusion" is also capable of being damaged, a ploy used to fool opponents into dropping their guard. The range, speed and amount of illusions of this technique are limited based on the rank of the technique.  At C Rank, Two-Step is capable of creating two illusions and is limited in a 35M 360 degree circumference. If this technique is attempted to be countered by the foe, the opponent rolls a 1-100 dice if the technique's speed exceeds the opponent's speed perception. The opponent must score 51+ to succeed in a counter. This number increases by 10 points on the dice for every 10 points difference in speed lesser than the speed of this technique. +20 Speed
Requirements: Close Range Bukijutsu, 40Speed minimum, Taught by Rei


Last edited by Rei on Tue Oct 17, 2017 11:13 am; edited 1 time in total
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySun Oct 08, 2017 9:45 pm

Name: Assassin Art #1: Shallow Strike
Canon/Custom: Custom
Rank: C
Type: Offense
Element: N/A
Range: Close(5ft)
Specialty: Taijutsu
Description: This technique applies the use of chakra. this technique is meant to inflict the maximum amount of damage on the smallest area possible. Upon striking the foe with their fist or foot, the user expels their chakra through the attack and focuses the physical trauma on the surface of the body instead of allowing the body to absorb the impact of the strike. Meaning, the chakra only allows the strike to damage the skin, but for maximum damage. Strikes made this way ignore 20 of the opponent's durability. Though the damage is limited to the surface, it is capable of destroying the skin and causing considerable blood loss. The area of the strike is also limited, at C Rank- the size of the damaged area is only four inches in crcumference and is shaped in the form of the user's fist or foot.

Name: Assassin Art #2: Deep Strike
Canon/Custom: Custom
Rank: C
Type: Offense
Element: N/A
Range: Close(5ft)
Specialty: Taijutsu
Description: The inverse of its parent jutsu, the "shallow Strike". This jutsu operates in a similar manner, but affects the targets differently. While the Shallow Strike ignores a certain amount of damage, the Deep Strike does not. Instead, the Deep strike uses chakra to augment the strike by 30points(Strength) for a brief instant. All of the chakra is focused on the point of impact, the index and middle finger, which poke at the opponent's exposed body. Similar in physical structure to the Jyuken's Triagram Palms techniques, this jutsu is simply for destroying internally instead of blocking chakra flow. At C Rank, this jutsu is capable of piercing steel, such as body armor and still hitting its mark. Once pierced by the jutsu, the technique releases the hold on the chakra at the fingertips in a "burst" Forming small explosions inside the body for maximum internal damage.

Name: Assassin Art #3: Ascending Strike
Canon/Custom: Custom
Rank: C
Type: Offense
Element: N/A
Range: Close(5ft)
Specialty: Taijutsu
Description: This technique is a derived jutsu from the "Deep Strike" and can only be used once the Deep Strike has been successfully used upon an opponent. The effectiveness of this jutsu is directly dependent upon the number of Deep Strikes the opponent has suffered. With the user's chakra still residual within the opponent's circulatory system, the user strikes the opponent again on any Tenketsu point on the body. Any residual chakra left in that part of the body, is blown out the opposite side of the body part to make a gaping hole in the opponent's tissue: naturally, this also effectively destroys the Tenketsu points and requires immediate medical attention to prevent permanent loss of the Tenketsu points.
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySun Oct 08, 2017 9:46 pm

Name: Momentum Negation
Canon/Custom: Custom
Rank: C
Type: Offense
Element: N/A
Range: Close(5ft)
Specialty: Taijutsu
Description: This technique applies the use of chakra. This is a simple but difficult technique. While simple in theory and creativity, it is difficult in practice. High speed is required to perform this technique, at least 20 points higher than the attack. Often, this technique is used against weapons, but physical attacks can be evaded as well. When the user is vulnerable to an opponent's strike, the user is capable of using their hands or feet and applying enough chakra to cushion the strike. This avoids being hit by fatal damage, such as sharp edges or large blunt attacks: instead of being struck by the attack, the user's momentum is negated and the force of the strike only carries the user along the course of its path while affording the user the opportunity to counter in the most unconventional ways.

Name: Force Strike
Canon/Custom: Custom
Rank: C
Type: Offense
Element: N/A
Range: Close(5ft)
Specialty: Taijutsu
Description: This technique applies the use of chakra. This technique is used n tandem with both a physical strike and the distribution of chakra. When the user strikes a foe, a certain amount of chakra stored in the body will be pushed through the point-of-strike and damage the opponent. The Force Strike applies additional blunt damage upon impact, the damage of the strike is compared by the user's innate strength+20points. Areas struck by the Force Strike become more susceptible to physical trauma, each strike reduces the opponent's Durability in that area by 10 points consecutively.

Name: Spirit Destruction
Canon/Custom: Custom
Rank: C
Type: Offense
Element: N/A
Range: Close(5ft)
Specialty: Taijutsu
Description: This physical technique s one that requires no chakra, but s extremely effective. The effectiveness depends on the user's own skill and ability to discern Tenketsu points. The use of this technique, operates differently than how the Hyuuga use Jyuken. In this fighting technique, when the user strikes the Tenketsu points on an opponent's body, the Tenketsu point forcibly releases C Rank chakra from the opponent's chakra reserve. This technique is used to disable and incapacitate opponents without killing them. Any Tenketsu point struck twice in the same thread will be unusable by the victim and will leak half C Rank chakra per post until properly fixed by a medical-nin with a minimum of C Rank skill.
Back to top Go down
Lucifer
Raikage
Raikage
Lucifer


Posts : 516
Join date : 2017-05-01
Age : 26

Ninja I.D,
Age: 20
Tier: S-3
Clan: Jugo

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptyTue Oct 17, 2017 11:27 am

Approved
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptyWed Oct 18, 2017 2:12 am

Name: Three-Seal Barrier
Rank: C
Type: Fuinjutsu
Element: N/A
Range: 50Meters
Description: Similar to the 5-seal barrier, this 3-seal barrier is performed by placing three sealing tags in a triangular formation around a protected area. Anyone intruding the parameter of the sealing tags will cause a deep mist to envelope the entire area. The mist is so thick that t renders sight near impossible, only being able to see two feet in front of themselves. Unlike the Hidden mist technique, this mist does not prevent chakra sight. A high perception may increase the distance at which the intruder may see slightly. 50 Perception increases the view distance to 4ft, while 100+ Perception increases view distance to 6ft.
Requirements: Adept Fuinjutsu, 3 sealing tags


Last edited by Rei on Wed Oct 18, 2017 2:31 am; edited 2 times in total
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptyWed Oct 18, 2017 2:20 am

Name: Contract Seal
Rank: C
Type: Fuinjutsu
Element: N/A
Range: Contact
Description: When this seal is applied to an active summoned creature, it severs the connection from the summoner to the summoned creature. This not only affects summoned creatures, but also other creatures places under control by a seal. When used on a summoned creature, the seal forces the creature to disappear for a minimum of 3 posts before its master may summon it again. Non-summon type creatures are simply removed from the summoner's control. Severing a connection to a seal higher than C Rank, requires the user to pay additional chakra equivalent to the cost per rank of seal they are severing. (Such as severing B Rank summon- the user pays for this jutsu(30)+ the difference of rank(20) to equal B Rank(50CP)
Requirements: Adept Fuinjutsu
Back to top Go down
Okita
Genin
Genin
Okita


Posts : 334
Join date : 2017-05-02

Ninja I.D,
Age: Twenty-One
Tier: B-3
Clan: Seung

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptyWed Oct 18, 2017 2:36 am

APPROVED
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySat Oct 21, 2017 7:15 pm

Name: Scorch Release: Extreme Steam Murder
Rank: C
Type: Ninjutsu
Element: Scorch
Range: 10m
Description: The advanced element Scorch is molded from the user's chakra and then released in white hot small softball sized orbs(4 in number), these orbs revolve around the user's body within a 2 meter circumference and be controlled at will by the user within their range. Once they leave the user's range, they travel in a linear path up to 10 meters. Upon coming into contact with an opponent or object they explode, scorching heat is applies in a 5 meter circumference. An opponent's struck limb may shrivel up from having the moisture evaporated from their body part. Weak metals may melt and combustible objects will catch fire.
Requirements: Scorch Element, Ninjutsu Adept

Name: Scorch Release: Incinerating Flare Technique
Rank: C
Type: Ninjutsu
Element: Scorch
Range: 50meters
Description: Four white hot small orbs of Scorch element appear around the user and then come together wherever the user commands directed by their hands in  10 meter range. Once the orbs collide, they form a much larger scorching orb that resembles a miniature sun and then explodes. The explosion of the orb covers a full 50 meter range and incinerates everything but the user in the entire area. Enemies struck have their speed reduce by 20 for the rest of the thread due to extreme dehydration.
Requirements: Scorch Element, Ninjutsu Adept

Name: Scorch Release: Scorching Wind
Rank: C
Type: Nintaijutsu
Element: Scorch
Range: 10meter
Description: A defensive/counter technique where the user incorporates their tenketsu points and Scorch Release to expel a full circumference white hot blast wave of scorching chakra all around their body for a full second. An opponent's struck limb may shrivel up from having the moisture evaporated from their body part. Weak metals may melt and combustible objects will catch fire.
Requirements: Scorch Element, Ninjutsu Adept, Jyuken
Back to top Go down
Lucifer
Raikage
Raikage
Lucifer


Posts : 516
Join date : 2017-05-01
Age : 26

Ninja I.D,
Age: 20
Tier: S-3
Clan: Jugo

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySun Oct 22, 2017 2:10 am

Approved.
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptyMon Oct 30, 2017 6:10 pm

Name: Scorch Release: Incinerating Flare Technique
Rank: B
Type: Ninjutsu
Element: Scorch
Range: 50meters
Description: Four white hot small orbs of Scorch element appear around the user and then come together wherever the user commands directed by their hands in  10 meter range. Once the orbs collide, they form a much larger scorching orb that resembles a miniature sun and then explodes. The explosion of the orb covers a full 50 meter range and incinerates everything but the user in the entire area. Enemies struck have their speed reduce by 30 for the rest of the thread due to extreme dehydration.
Requirements: Scorch Element, Ninjutsu Expert

Name: Scorch Release: Scorching Wind
Rank: B
Type: Nintaijutsu
Element: Scorch
Range: 10meter
Description: A defensive/counter technique where the user incorporates their tenketsu points and Scorch Release to expel a full circumference white hot blast wave of scorching chakra all around their body for a full second. An opponent's body part struck may be mummified from having the moisture evaporated from their body part. Weak metals may melt and combustible objects will catch fire.
Requirements: Scorch Element, Ninjutsu Expert, Jyuken

Name: Scorch Release: Scorching Wind
Rank: A
Type: Nintaijutsu
Element: Scorch
Range: 10meter
Description: A defensive/counter technique where the user incorporates their tenketsu points and Scorch Release to expel a full circumference white hot blast wave of scorching chakra all around their body for a full second. An opponent struck may be mummified from having the moisture evaporated from their body. Heavy metals may melt and combustible objects will catch fire.
Requirements: Scorch Element, Ninjutsu Master, Jyuken

Name: Mirrored Sudden Attack
Rank: A
Type: Ninjutsu
Element: N/A
Range: Long
Description: A secondary trap is laid under the Five-Seal Barrier. This technique is automatically started when the "forbidden" tags are removed. The cost for this jutsu is taken from the one who removes the trap & an exact copy of the person who removed the tag appears with their appearance, weapons, battle skills, and so on. Because the double has a fixed amount of stamina and doesn't feel exhaustion, it has an advantage in a drawn-out battle. In order to cancel this technique and defeat their copy, the one who removed the tag has no choice but to somehow push past the previous limits that they had at the time they removed the tag.

Name: Gentle Dance
Rank: C-S
Type: Genjutsu
Element: N/A
Range: Close(10M)
Description: Incorporating the art of Jyuken into the knowledge and application of genjutsu, the user uses their Hyuga physiology to expel the opponent's Genjutsu chakra from their Tenketsu- nullifying the effects of Genjutsu equal to the rank of Gentle Dance used. When expelled from the Tenketsu points, anyone within the radius of the gentle Dance who sees or is hit by the expelled white chakra will fall under the same Genjutsu that was used on the Gentle Dance user.
Back to top Go down
Lucifer
Raikage
Raikage
Lucifer


Posts : 516
Join date : 2017-05-01
Age : 26

Ninja I.D,
Age: 20
Tier: S-3
Clan: Jugo

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptyMon Oct 30, 2017 11:20 pm

Approved.
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySun Dec 24, 2017 9:34 am

Name: Scorch Release: Incinerating Flare Technique
Rank: S
Type: Ninjutsu
Element: Scorch
Range: 50meters
Description: Four white hot small orbs of Scorch element appear around the user and then come together wherever the user commands directed by their hands in 10 meter range. Once the orbs collide, they form a much larger scorching orb that resembles a miniature sun and then explodes. The explosion of the orb covers a full 50 meter range and incinerates everything but the user in the entire area. Enemies struck have their speed reduce by 50 for the rest of the thread due to extreme dehydration.
Requirements: Scorch Element, Ninjutsu GrandMaster

Name: Scorch Release: Scorching Wind
Rank: S
Type: Nintaijutsu
Element: Scorch
Range: 10meter
Description: A defensive/counter technique where the user incorporates their tenketsu points and Scorch Release to expel a full circumference white hot blast wave of scorching chakra all around their body for a full second. An opponent struck may be mummified from having the moisture evaporated from their body. Heavy metals may melt and combustible objects will catch fire.
Requirements: Scorch Element, Ninjutsu GrandmasterMaster, Jyuken
Back to top Go down
Hiro Nara
Genin
Genin
Hiro Nara


Posts : 86
Join date : 2017-05-01

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySun Dec 24, 2017 9:40 am

Approved
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySun Dec 24, 2017 12:11 pm

[WIPs] PKqieAS
Name:Scorch Release: Chakra Mode
Rank: S
Type: Ninjutsu
Element: Scorch
Range:Self
Description: Scorch Release Chakra Mode is an advanced elemental ninjutsu of the highest caliber. The process involves the user imbuing their own body with the Scorch Release chakra to create a layer heated air so intense, that it causes combustion in the immediate air around the user's body to give them a cloak of light red flame. This heated air reduces the weight of the user significantly, allowing flight to the user and boosting their speed by 50. Heat-based ninjutsu of equal and lower  rank has no effect on the user and wind-based ninjutsu only boosts the Scorch chaka mode's intensity by an additional speed boost equal to the rank of the wind technique used against the user for one post. Physical contact with foes will cause them to become mummified. 120CP activation & S Rank upkeep.
Requirements:Scorch, Grandmaster Ninjutsu, taught by Rei.

Name: 8 Trigrams Barrier Formation
Rank: S
Type: Ninjutsu
Element: N/A
Range:Byakugan range(varies by user)
Description: Applying the principle of barrier ninjutsu and her own 360 degree ocular powers from the Byakugan, Rei can erect a complex barrier anywhere within the maximum sight of her Byakugan. The size of the barrier differs depending upon the size of her target, varying between the size of a kunai, to the size of a bijuu. Once the barrier is erected, it can be moved freely within her sight and carry whatever was trapped within. The strength of this barrier is that of top caliber, capable of storing a bijuu bomb and only cracking after the bijuu bomb's explosion. 2 destructive S Rank techniques are required to break this barrier.
Requirements:GrandMaster Ninjutsu, Byakugan, taught by Rei

Name: 8 Trigrams Barrier Destruction
Rank: S
Type: Ninjutsu
Element: N/A
Range: Byakugan range(varies by user)
Description: A derived technique from the parent jutsu "8 Trigrams Barrier Destruction". Rei inverses the properties of barrier ninjutsu and her byakugan's ocular powers. Barriers erected up to S Rank are visualized within her eyes and then red chakra is applied over the surface of the barriers. This chakra acts as a barrier itself, reinforcing the barrier beneath and ultimately wrestling control of the barrier by cutting off the chakra flow from the original user of the barrier unless the first barrier belonged to Rei. Finally, this double-layered barrier will collapsed inward on itself, crushing everything inside as the barrier shrinks rapidly in its center with a Tiger handseal from Rei.
Requirements:GrandMaster Ninjutsu, Byakugan, 8 Trigrams Barrier Formation, taught by Rei
Back to top Go down
Rezei
Genin
Genin
Rezei


Posts : 36
Join date : 2017-10-16

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptyMon Dec 25, 2017 3:34 pm

Your good
Back to top Go down
Rei
Hokage
Hokage
Rei


Posts : 469
Join date : 2017-10-05

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptyFri Jul 20, 2018 4:28 pm

Name: Almighty Fist
Rank: A
Type: Taijutsu
Element: N/A
Range: 50M
Description: The combination of the 6th Gate and the Hyuga's Jyuken style, allows the user to perform this technique. Due to the Hyuga's innate precision chakra control, their unnaturally flexible bodies and the physiology of their Tenketsu points- enables particular shinobi who combine these skills to create "effortless" killing blows. In part, this technique is derived from the "Morning Peacock" technique: instead of numerous swift strikes, this technique uses a single controlled full power strike. Due to the ability to manipulate this their Tenketsu, this technique may be cast from any part of the user's body without even flexing a muscle. The strike itself is in the form of a red chakra fist and the size can vary from an average hand- to the hand of a susanoo. Once unleashed, the fist will travel in a straight line at +60 the user's speed and create powerful gusts of wind to blow away equal or lesser attacks. The strike appeared from the user's body and can extend 50 meters out to strike the foe, from which point it will explode. +60 Strength & Speed.
Requirements: 6th Gate, Jyuken, GM Taijutsu, Taught by Rei

Name: Flow Limit
Rank: A
Type: Taijutsu
Element: N/A
Range: Self
Description: This technique isn't offensive in nature, rather it is both defense and counter at the same time. Using the 6th Gate and Jyuken in conjunction, the user emphasizes swift and controlled movements from their hands or legs, coordinated with their Byakugan for 100% precision. The result is a technique in which times evasion carefully and then uses their own body movements to change the flow of air currents around them and an attack. Swift movements suck in the attack and change its direction, allowing the user to misdirect the direction of most attacks. Typically this is done with two limbs, such as arms or legs. One limb to suck in the attack and the second limb to carry the attack in the desired direction before releasing the attack. Due to the movement of the technique, the redirected attack gets a +60 speed boost when it is relaunched. This technique only affects those of a chakra or physical nature.
Requirements: 6th Gate, Jyuken, GM Taijutsu, Taught by Rei

Name: Lights out
Rank: A
Type: Taijutsu
Element: N/A
Range: 10M
Description: This is a derived technique from the Jyuken fighting style, coupled with the 6th Gate. The technique by itself is somewhat useful, but when coupled with other techniques(especially combos) it truly shines. When striking or being attacked, the user releases an extremely potent shockwave from their own tenketsu points in a small condensed area. This release is powerful enough to blast a crater in the ground and shatter the bones of opponents with 100 Durability or less. Those who can withstand survive this attack would be blown a good 50M away since even the ground around the user is destroyed(nothing to hold onto).
Requirements: 6th Gate, GM Taijutsu, Taught by Rei

Name: Midday Whirlwind
Rank: A
Type: Taijutsu
Element: Scorch
Range: 50M
Description: The user, combining the 6th Gate with Jyuken- leaps into the air with a spinning start. They allow the momentum of their lift-off to vault them high into the air as they release a steady stream of chakra from their tenketsu points to increase their rotation with enough force to cause a tornato. The height of this tornado is 100M and 50M in girth. The winds are powerful enough to deflect any weaker attacks and the chakra released is Scorch chakra, thus the tornato is impervious to fire. In fact, adding fire techniques into the tornato will only serve to make it more powerful. The winds are strong enough to lift even Bijuu off of their feet and send them flying into the tornato, where anything that touches its winds are reduced to ashes.
Requirements: 6th Gate, GM Taijutsu, Taught by Rei, Scorch Release

Name: Pit Dweller
Rank: A
Type: Taijutsu
Element: Earth
Range: 50M
Description: The user stomps the ground suddenly with their foot and a large crack will appear in the ground, leading to the opponent's position. Once it reaches their position, the ground suddenly falls away to form a deep chasm for the foe to fall into: the size of the chasm being large enough to swallow even a Bijuu. One of two things can happen. If the foe falls into the chasm, the user leaps down with a guillotine kick powerful enough to cut the opponent in half. If the opponent evades, the user leaps forwards or up with an uppercut strike. From beneath in the chasm, a 50M long stone dragon erupts and attacks the target just as the user would strike with their fist.
Requirements: 6th Gate, GM Taijutsu, Taught by Rei, Earth

Name: Volcano Collapse
Rank: A
Type: Taijutsu
Element: Scorch
Range: 50M
Description: The 6th Gate in conjunction with Jyuken and the Scorch release, creates a devastating attack. First, the user leaps extremely high into the air(100M)- preferably during the day and angled towards the sun to temporarily blind the foe. Then, the user allows their momentum to carry them down and their speed/strength increase +60 as they perform either a punch or a kick aimed downwards at their opponent's location. Upon impact from their fall, the strike is powerful enough to crush a mountain and the scorch chakra released is potent enough to turn stone into molten rock.
Requirements: 6th Gate, GM Taijutsu, Taught by Rei, Scorch

Name: Rough Breeze
Rank: A
Type: Taijutsu
Element: Wind
Range: 50M
Description: This combination technique uses the wind element & the 6th gate to perform. The idea behind it is derived from Morning Peacock, though its application is much more simple. Similar to Morning Peacock, the user punches and kicks numerous times and insane speed, granting the +60 strength & speed. Instead of igniting into flames however, the strikes produce deadly winds. These winds serve as blades, impaling and severing whatever they come into contact with. In the matter of seconds, everything in the area would be sliced into extremely tiny pieces. Combining this technique with any fire technique will add explosive power to the cutting power- first slicing, then exploding due to the high velocity vacuumed wind.
Requirements: 6th Gate, GM Taijutsu, Taught by Rei
Back to top Go down
Hirotsugu Matsuda

Hirotsugu Matsuda


Posts : 245
Join date : 2017-11-13
Age : 30
Location : Sunagakure

Ninja I.D,
Age: 16
Tier: S-2
Clan: Ichibi

[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] EmptySat Jul 21, 2018 12:40 pm

Approved
Back to top Go down
Sponsored content





[WIPs] Empty
PostSubject: Re: [WIPs]   [WIPs] Empty

Back to top Go down
 
[WIPs]
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Ninja Revolution: New Beginnings :: Characters and Creations :: Jutsu Applications-
Jump to: