Ninja Revolution: New Beginnings
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Ninja Revolution: New Beginnings

One hundred and fifty-five years after the death of the sage of six paths, the world is growing and new evils and challenges lurk on the horizon.
 
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 Snakes of Hardridge [C-Rank]

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Kiraku

Kiraku


Posts : 79
Join date : 2017-11-16

Snakes of Hardridge [C-Rank] Empty
PostSubject: Snakes of Hardridge [C-Rank]   Snakes of Hardridge [C-Rank] EmptyTue Dec 19, 2017 1:29 am


Name
: Snake of Hardridge
Rank: C-Rank
Species: Snake
Description:

This species of snake is the young vicious snakes, which albeit strong, fast and numerous; their main prowess being physical. A slimy ichor covered its scaley cobalt skin, which allows it to slither its way effectively on all terrain, its dilated pupils attentive and alert; holding the spell of blindness in their iris. It has two upper fangs, each brimming with poison (detailed below).

History: N/A
Reputation: N/A
Abilities:

[Snake Agility]
Due to its fast speed and boneless body, the snake can naturally slither over water without any hindrance or need for chakra walking. It can also climb anything that is not a sheer flat surface and has ridges or footholds to slither onto.
[Poison]
Its Poison is a foul-smelling sappy mucus-like fluid. When it comes in contact with the biological material, it degrades the cells, jamming up muscles and weakening the body's nervous system. When bit, this applies a -20 Speed debuff, which can be healed by a C-Rank or higher Medical Jutsu. The Poison can also be shot through the sacs at a range of 5 meters. If it comes in contact with fire; it turns in to a mist-like substance; creating an airborne mist that deals the same effects as if bit when it comes in contact with biological material. As the user is bitten by the snakes multiple times in signing the contract, their body has built an innate resistance to this poison and so they do not suffer its ill effects.

Stats:
Strength:90 (100)
Speed: 90 (100)
Durability: 45 (55)
Stamina: 5 (25)
Perception: 20 (35)

Skills:
Ninjutsu:
   Traditional: Adept
   Fuuinjutsu: Adept
   Senjutsu:Begginer
   Ijutsu: Expert
   Kugujutsu: Begginer
   Jikūkan: Begginer

Taijutsu:
   Traditional: Expert
   Bukijutsu: Adept
   Ranged Bukijutsu: Beginner

Genjutsu:
   Sight: Master
   Sound: Beginner
   Smell: Beginner
   Touch: Beginner
   Taste: Beginner


Jutsus:

Ninjutsu:

Name: Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/a
Range: -
Handseals: Ram
Speed: Boosts user's Speed by 30
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not initiate an attack until the next post. This applies to all techniques akin to this jutsu.)


Genjutsu:

Name: Bringer-of-Darkness Technique
Rank: A
Type: Genjutsu [Sight]
Element: Yin Release
Range: Eyesight
Description: This technique exerts a hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses.
Requirements: N/A

Medical:

Name: Poison Mist
Rank: B
Type: Medical Ninjutsu
Element: N/A
Range: Short to Mid-range [Can be extended to Long-range if Wind Release is used.]
Description: Chakra is kneaded within the body and then changed into special chemical substances which is then ejected through the mouth. When this substance comes in contact with the air outside the body, it instantly changes and is transformed into a mist of deadly poison. The poison's ability to paralyse is tremendous, as even just breathing in a small amount will mean that a target loses the ability to use their body although it doesn't take away the pain factor. As this technique combines ninjutsu, chemistry, and medical knowledge, using it requires fine chakra control and advanced ability in medical ninjutsu.
Requirements: N/A
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