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  Jutsu for Kirito

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Shin
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PostSubject: Jutsu for Kirito   Wed Oct 25, 2017 11:36 pm

Name: Steel Release: Iron Maiden
Rank: A
Type: Ninjutsu
Element: Steel
Range: 0m - 30m
Description: The user creates a dome of iron around an intended target. This dome has a durability of 90 and goes all the way around the target including underground. It is also able to be formed around the caster in order to act as a shield. It cannot stand up to limiteds.
Requirements: Learn from Kirito

Name: Steel Release: Impervious Armor
Rank: A
Type: Ninjutsu
Element: Steel
Range: Self
Description: The user turns their skin into a dense layer of steel. This turns the affected area into a dark grey color. When active, this jutsu grants +50 Durability at the cost of -50 Speed. C-rank Upkeep.
Requirements:

Name: Steel Release: Destruction Palm
Rank: B
Type: Ninjutsu
Element: Steel
Range: 0m - 5m
Description: The user encases their hands in steel and then performs a barrage of open palm attacks. The steel on their hands is heavy, thus, this technique has a strength requirement of at least 60 to be used successfully. But, as the user performs more and more palm strikes, the weight of their hands creates momentum allowing for them to move faster than they normally would. The first strike is at normal speed. The second is at +10. The third is at +20. And finally the fourth strike is at +30 the users base speed.
Requirements: Learn from Kirito, Strength of 60.

Name:Steel Release: Binding Chains
Rank: A
Type: Ninjutsu
Element: Steel
Range: 0m - 50m
Description: After slamming their hands on the ground, palms down, the user creates metallic chains underground and then unleashes them towards their target. They move at a speed of 80 and are in complete control by the user. If they successfully connect to a target, the chains can bind their target down and lock them in place. It takes a strength of 70 to break free from the chains. A-rank Upkeep.
Requirements: Learn from Kirito.

Name: Sealing Restraint: Five-Pillared Steel Weights
Rank: A
Type: Fuuinjutsu
Element: Steel
Range: 0m - 30m
Description: The user slaps their palms together and in seconds the user shapes their chakra into five tall and thick pillars weighting tons are created in the sky above the intended target; which are connected to each other by chains. These pillars then fall to the earth to land on a target with great force. The seals on these pillars make using chakra whilst restrained impossible, but require physical strength to escape. It takes a strength stat of 70 to break free of the pillars, OR the expenditure of A-ranked Chakra to overload the seals.
Requirements: Learn from Kirito
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PostSubject: Re: Jutsu for Kirito   Thu Oct 26, 2017 7:22 pm

Name: Water Release Secret Technique: Requiem of a Living World
Rank: B
Type: Ninjutsu
Element: Water
Range: 0m - 50m
Description: Based off of the Water Release: Rain Tiger at Will Technique, the user instead causes flurries of snow to begin falling. After one turn, it appears to be a full on white out with snow piling all around the affected area.
Requirements: Sanbi Jin

Name: Water Release: 1,000 Year Prison
Rank: C
Type: Ninjutsu
Element: Water
Range: 0m - 10m
Description: After making the hand signs the user will mold ice release chakra into their hands and slam them on the ground. Then under the target a large pillar of Ice will emerge beneath them trapping anyone within its radius. It will then hold them for two turns before automatically melting. It is highly susceptible to fire release, as such any fire release jutsu C-rank or higher can dispel it automatically. It has a durability of 60.
Requirements: Sanbi Jin

Name: Water Release: Frozen Heaven Hundred Flower Funeral
Rank: A
Type: Ninjutsu
Element: Water
Range: 0m - 30m
Description: After using the "Water Release Secret Technique: Requiem of a Living World", The user performs the dragon and then the tiger seal. When the snow comes into contact with the opponent, ice flowers sprout all over their body, slowly trapping them in a pillar of ice in two turns. This jutsu can be dispelled by a fire jutsu of equal or higher rank. It has a durability of 90.
Requirements: Sanbi Jin

Name: Water Release: Divine Diamond Blizzard
Rank: A
Type: Ninjutsu
Element: Water
Range: 0m - 30m
Description: The user causes the air to become colder and colder until it becomes a frozen fog. Since it is made of the user's chakra, it renders Doujutsu incapable of seeing through it clearly. It also affects the speed of the targets who are trapped inside. Lowering their speed by -30 points whilst they are inside of the fog.
Requirements: Sanbi Jin
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PostSubject: Re: Jutsu for Kirito   Thu Oct 26, 2017 7:33 pm

look good to me.

Any other staff can unapprove if they disagree.
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PostSubject: Re: Jutsu for Kirito   Fri Nov 24, 2017 10:47 pm

Name: Steel Release: Razor of the Undying
Rank: S
Type: Ninjutsu
Element: Steel
Range: 0m - 100m
Description: The user manifests up to six chains that can range in size from that required to catch a mouse, to that needed to restrain a Biuu. These chains have no durability and work completely off of the User's chakra. If the user of this chakra has more chakra than the target, then the target cannot escape from the chains without some form of outside assistance. This jutsu can only be maintained for up to five posts before it must be released due tot he strain it puts on the user's chakra reserves. It costs 140 chakra to cast and 70 upkeep. 
Requirements: Learn from Kirito

Name: Steel Release: Great Sickle Crucifix
Rank: S
Type: Ninjutsu
Element: Steel
Range: 0m - 100m
Description: The user creates a massive metal spike above the target that is around 10m across the top and is around 50m long. It ends in a point and the edges are serrated. It is shaped like a crucifix, and when released, it drops from the sky at a max speed of 120, though it must gain this speed, so if someone is at least 100 in speed they can dodge it easily, one of 70 in speed can dodge with issues, and those of less speed are lucky to dodge, but it isn't impossible. This spike has a strength equal to that of the user.
Requirements: Learn From Kirito
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PostSubject: Re: Jutsu for Kirito   Sat Nov 25, 2017 9:31 am

Approved
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PostSubject: Re: Jutsu for Kirito   Tue Nov 28, 2017 7:34 pm

Name: Wind Release: Rasengan
Rank: S
Type: Ninjutsu
Element: Wind
Range: Touch (5m Explosion range)
Description: This jutsu is created by infusing a Rasengan with Wind chakra. It is extremely resistant to Lightning jutsu and is able to strengthen Fire jutsu to a high degree. It is also able to be used in conjunction with certain water release techniques. When it collides with a target, it will push the target backwards with great force and then explode releasing several blades of wind. It appears to be a white rasengan with blades of wind flowing around it.
Requirements: GM Ninjutsu, Must know Rasengan

Name: Water Release: Rasengan
Rank: S
Type: Ninjutsu
Element: Water
Range: Touch (5m Explosion range)
Description: This jutsu is created by infusing Water chakra into a Rasengan. It appears to be a deep blue in color with waves formed on the outside of it. It is highly resistant to fire release jutsu and can easily be strengthened by a lightning based attack. When it collides with a target, it blows them back from the extreme pressure in the ball and then explodes releasing high pressure water in the opposite direction of the user.
Requirements: GM Ninjutsu, Must know Rasengan, Learn from Kirito

Name: Lightning Release: Rasengan
Rank: S
Type: Ninjutsu
Element: Lightning
Range: Touch  (5m Explosion range)
Description: This jutsu is created by applying Lightning Natured chakra to a Rasengan. It is highly resistant to earth based jutsu and is very compatible to be added to water release jutsu. It is weak to wind based attacks however. It appears to be a light blue in color with lightnign sparking and crackling around the sphere. When it hits a target, it pushes them back and explodes into a large ball of pure electricity.
Requirements: GM Ninjutsu, Must know Rasengan, Learn from Kirito


Last edited by Kirito on Wed Dec 06, 2017 9:48 am; edited 1 time in total
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PostSubject: Re: Jutsu for Kirito   Wed Nov 29, 2017 9:03 am

RASENGAN APPROVED NARU-KIRITO
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PostSubject: Re: Jutsu for Kirito   Thu Nov 30, 2017 12:47 pm

Code:

[b]Name:[/b]
[b]Rank:[/b]
[b]Type:[/b]
[b]Element:[/b]
[b]Range:[/b]
[b]Description:[/b]
[b]Requirements:[/b]

Name: Water Release: Great Exploding Water colliding Wave
Rank: S
Type: Ninjutsu
Element: Water
Range: 0m - 100m
Description: This technique is a larger version of the Water Release: Exploding Water Colliding Wave. With it, the user spews out a massive amount of water, covering an entire area of up to 100 meters with crushing waves. The produced ocean of water can be used for further techniques, and is then gathered into a gigantic water prison. A-rank upkeep.
Requirements:

Name: Jinchūriki: Partial Transformation
Rank: A
Type: Ninjutsu
Element: None
Range: Self
Description: The user is able to partially coat their body, covering their arms or manifesting a tail, in at MOST their V2 cloak. This doesnt grant them the stat voosts associated with the full cloak or tails, but it does allow them to preform other jutsu related to using their Bijū chakra. A-rank upkeep.
Requirements: Must have fully mastered their V2 cloak. S-3 minimum tier.

Name: Jinchūriki: Chakra Arms
Rank: B
Type: Ninjutsu
Element: None
Range: 0m - 50m
Description: The user while in a full or partial Bijū cloak is able to manifest arms made of their chakra that can extend to a great distance. These arms can be used to preform jutsu or taijutsu attacks. They have the same stats as the user. B-rank upkeep.
Requirements: Must have fully mastered V1 cloak.

Name: Super Mini Tailed-Beast Ball
Rank: S
Type: Ninjutsu
Element: None
Range: Touch (explosion is 20m)
Description: While in either a partial tailed beast cloak or a full tailed beast chakra mode, the user is able to form a miniaturized tailed beast ball. They can then slam this into their opponent through normal means or use an extended chakra arm to attack from a bit of range. When it hits its target, the ball explodes violently creating a large crater wherever it happens.
Requirements: Must have Mastered their Bijuu fully.

Name: Tailed-Beast Rasenshuriken
Rank: S
Type: Ninjutsu
Element: Wind
Range: 0m - 100m
Description: The user creates a large tailed beast ball in their hand and adds wind release chakra to it. They then throw it at their target. When it makes contact it explodes covering an area of 100 meters. Costs 140 chakra to use.
Requirements: Must have fully mastered their Bijū, requires Rasengan, Requires Rasenshuriken.

Name: Sage Art: Ultra Big-Ball Rasengan
Rank: S
Type: Senjutsu
Element: None
Range:Touch (Explosion 0m - 100m)
Description: When in Sage Mode, the user can perform a senjutsu-enhanced version of Rasengan known as Sage Art: Ultra-Big Ball Rasengan (仙法・超大玉螺旋丸, Senpō: Chō Ōdama Rasengan). When it makes contact with a target, it explodes away from.the user with tremendous force, it is said that its destructive power would easily carve away most of a mountain. 300 senjutsu chakra to use.
Requirements: GM Sage Mode, Must Know Rasengan
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PostSubject: Re: Jutsu for Kirito   Thu Nov 30, 2017 3:48 pm

Approved.
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PostSubject: Re: Jutsu for Kirito   Thu Nov 30, 2017 7:27 pm

Name: Lightning Release: Lightning Dragon Flow
Rank: A
Type: Ninjutsu
Element: Lightning
Range: 0m - 70m
Description: The user sends a punch at their target, from said punch flies a spark of lightning that transforms into a dragon comprised purely of lightning chakra. It appears as a blue electrical dragon with glowing red eyes. When it hits its target, it appears to bite down on them creating a large shock that could be enough to paralyze one who has less than 50 Durability for two posts.
Requirements:

Name: Sage Art: Lightning Release: God of Pennance
Rank: A
Type: Senjutsu
Element: Lightning
Range: 0m - 70m
Description: The user infuses their senjutsu chakra with lightning nature, they then hold their hands out with the palms facing eachother. A ball of lightning forms in between their hands and then from this ball a beam of condensed lightning is fired. This beam has an incredible piercing power and can ignore 10 durability if it hits its target.
Requirements:

Name: Lightning Release: Current Return
Rank: S
Type: Ninjutsu
Element: Lightning
Range: 0m - 100m
Description: The user will catch an opponent's lightning release jutsu of A-rank and below and absorb it into their hands. They will then flow through an almost dance-like movement before returning the jutsu as a condensed bolt of lightning from their hand with the index and middle fingers extended. This technique does not work on S-ranked or Limited Lightning jutsu.
Requirements:

Name: Lightning Release: Triple Dragon Suicide
Rank: S
Type: Ninjutsu
Element: Lightning
Range: 0m - 100m
Description: The user creates three massive dragons the size of a boss summon. These dragons then charge at the will of the user towards a target. When they hit, they explode into a shower of sparks and arcs of lightning. When these sparks or arcs touch an opponent with less than or equal to 60 durability, they will be paralyzed for two posts.
Requirements:

Name: Chakra Suppressant Seal
Rank: A
Type: Fuuinjutsu
Element: None
Range: 0m - 70m
Description: The user places a seal on the ground that erects an invisible barrier in a large area. This barrier acts to conceal any chakra that is within it from being sensed from outside the area. This includes jutsu and other things. It can even mask the presence of Bijuu chakra, but that is all it does, mask presence. If one were to enter the rather large area of effect, they would suddenly be able to sense the chakra normally. C-rank Upkeep.
Requirements:

Name: Chakra Restraint Seal
Rank: A
Type: Fuuinjutsu
Element: None
Range: Touch
Description: The user touches a target, placing a seal that blocks their access to a portion of their chakra. This seal blocks 50% of a person's total chakra from being accessed until it is either removed or dissipates, which it does naturally after five posts. When it dissipates, the target of this seal will regain access to the previously blocked chakra as though it had never been blocked.
Requirements:
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PostSubject: Re: Jutsu for Kirito   Thu Nov 30, 2017 7:42 pm

Approved.
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PostSubject: Re: Jutsu for Kirito   Mon Dec 18, 2017 5:56 pm

Name: Flying Thunder God: Guiding Thunder
Rank: S
Type: Fūinjutsu
Element:N/A
Range: 0m - 100m
Description: This barrier technique incorporates the use of the Flying Thunder God formula to erect a barrier space capable of warping away anything which comes in contact with it. Once erected, the barrier has proven powerful enough to warp away techniques as destructive as a Tailed Beast Ball. Once warped, the subject of the technique can be directed to another location marked by the formula. Costs 100 chakra.
Requirements: 5 Fūinjutsu, Flying Thunder God, Learn from Kirito

Name: Sage Art: Resonance Spectrum
Rank: S
Type: Senjutsu
Element: None
Range: Self
Description: The user turns half of their chakra into Senjutsu chakra allowing them to enter Sage Mode instantly. This however prevents them from naturally regaining chakra until they exit Sage Mode. Once they do exit sage mode, they are unable to gather senjutsu chakra for five posts.
Requirements: GM Senjutsu, Learn from Kirito

Name: Sage Art: Shuriken Severance (This is being applied for as a Limited Slot)
Rank: S
Type: Senjutsu
Element: None
Range: 0m - 200m
Description: The user upon using another jutsu or item that is thrown, then charges Senjutsu chakra in the air around this item, and upon forming the 'clone' hand sign, create up to Five clones of the Item or thrown jutsu. This costs 200 Senjutsu chakra per use and has a cool down of two posts. It is unable to replicate Limited Items, but Limited Jutsu can be replicated, so long as the user of this technique is the one who cast the one being replicated. Items or jutsu replicated by this technique act the same as the original, but only last one post. Meaning if they do not hit anything in their first post of use, they 'poof'.
Requirements: GM Senjutsu, 5 B+ Ranked Cloning Techniques, 2,000 Exp, Learn from Kirito


Last edited by Kirito on Mon Dec 18, 2017 9:06 pm; edited 1 time in total
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PostSubject: Re: Jutsu for Kirito   Mon Dec 18, 2017 6:30 pm

The first two are good

The last one is denied the hell you thinking Kos. 20 Kirin my ass xD.
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PostSubject: Re: Jutsu for Kirito   Mon Dec 18, 2017 9:15 pm

Shuriken Jutsu Approved after edits.
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PostSubject: Re: Jutsu for Kirito   Tue Dec 19, 2017 7:56 am

Name: Light Release: Mirage Ghost
Rank: B
Type: Genjutsu
Element: Light
Range:Self
Description: Bending the light around them, the user is able to render themselves invisible to the naked eye, and even ocular jutsu detection. Only those who can sense someone's chakra signature can detect them.
Requirements:


Name: Light Release: Flicker
Rank: S
Type:Ninjutsu
Element:Light
Range: 0m - 50m
Description: Super-vitalizating themselves with light chakra, the user takes the form of light and is able to flicker from their location to another location within sight at the speed of light. This can only be used once per three posts due to the strain it puts on a users body.
Requirements:


Name: Light Release: Flash Cannon
Rank: D
Type: Ninjutsu
Element: Light
Range: 0m-20m
Description: The user releases a burst of light from their palm which will blind any target that is looking towards the user. The blindness lasts two posts, this can be avoided by looking away or by having ones eyes shut. Those with Doujutsu effected by rhis technique are blinded for four posts.
Requirements:


Name: Light Release: Rasengan
Rank: S
Type: Ninjutsu
Element: Light
Range: Close
Description: Forming a small, white ball of light in the palm of their hand the user dashes towards the opponent to hit them with it. This attack burns and cauterizes the skin upon contact and then blasts them back with a shockwave of chakra. Durability/Strength of 130
Requirements: Learn from Kirito


Name: Light Release: Rasenshuriken
Rank: S
Type: Ninjutsu
Element: Light
Range: 0-100m
Description: The user raises their hand above their head, Palm pointed upwards, and creates a spiraling Shuriken of light with a ball of light in the center, this construct is two meters in diameter. This is then thrown at great speed, seemingly flickering in and out of existence before hitting the opponent and expanding to a diameter of 50 meters. This will severely burn the target as well as knock them back. Durability/Strength of 140
Requirements: Learn from Kirito


Last edited by Kosuke on Fri Dec 29, 2017 5:33 pm; edited 1 time in total
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PostSubject: Re: Jutsu for Kirito   Tue Dec 19, 2017 10:24 am

Approved
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