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 Eio's Jutsu List

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Raiden
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PostSubject: Eio's Jutsu List   Mon Jan 01, 2018 10:18 pm

Code:

[b]Name:[/b]
[b]Rank:[/b]
[b]Type:[/b]
[b]Element:[/b]
[b]Range:[/b]
[b]Description:[/b]
[b]Requirements:[/b]

Name: Atom Release: Flight
Rank: D-rank
Type: Ninjutsu
Element: Atom
Range: Self
Description: The user is able to levitate and fly by manipulating their molecules to be lighter and to move in the direction that they wish to fly in.  
Requirements:

Name: Velocity Release: Deflect
Rank: D-S
Type: Ninjutsu
Element: Velocity Release
Range: Touch
Description: The user reverses the velocity of an object they touch, sending it in the opposite direction it is currently moving at an equal speed. This technique can only be used through touch, so if used on a fireball, the users hand would be burned. Also, the object being targeted must be in motion for this to work.
Requirements:

Name: Velocity Release: Freeze
Rank: D-S
Type: Ninjutsu
Element: Velocity Release
Range: Touch
Description: The user removes the velocity of an object that they touch, causing it to seemingly freeze wherever it is, that being on the ground or in the air, until the user removes their hand. This is done by sapping the velocity, which is speed and direction, away from the object. This technique proves to be ineffective on things such as fire and lightning based attacks, as the user would cause too much harm to themselves to attempt to hold these things.  Again, the object being effected must already be in motion for the technique to be effective.
Requirements:

Name: Atom Release: Combustion
Rank: D-S
Type: Ninjutsu
Element: Atom
Range: Varies by Rank (D: 0m - 10m)(C: 0m - 20m)(B: 0m - 30m)(A: 0m - 40m)(S: 0m - 50m)
Description: The user increases the kinetic energy of atoms and molecules in the air, causing them to ignite. This creates a "spontaneous combustion" Making the air in a straight line from the user ignite and explode.
Requirements:

Name: Atom Release: Oxygen Absorbtion
Rank: C
Type: Ninjutsu
Element: Atom
Range: 0m - 5m
Description: The user absorbs oxygen from the area around them into themselves, allowing them to keep breathing normally, but removes oxygen from nearby sources, such as water or fire. This causes fires to be snuffed out and for water to evaporate. It isn't enough to physically harm a human though, only cause mild discomfort and a slight difficulty in breathing. Has a cooldown of 3 posts after use.
Requirements:

Name: Atom Release: Vision
Rank: E
Type: Ninjutsu
Element: Atom
Range: Self
Description: Allows the user to see matter on an atomic level which grants extreme precision in viewing the bonds formed by atoms. This could help the user see weak points in techniques or items, or help them make their own atomic manipulation more precise.
Requirements:
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PostSubject: Re: Eio's Jutsu List   Tue Jan 02, 2018 10:37 am

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PostSubject: Re: Eio's Jutsu List   Tue Jan 02, 2018 6:36 pm

Name: Atom Release: Molecular Deceleration Field
Rank: D-S
Type: Ninjutsu
Element: Atom
Range: Varies by Rank (D: 0m - 10m)(C: 0m - 20m)(B: 0m - 30m)(A: 0m - 40m)(S: 0m - 50m)
Description: The user slows down certain molecules in motion within an area slowing down any and all motion that is happening. The effective range and general effectiveness of the technique varies by rank, though each rank basically does the same thing. At D-rank, the technique saps any motion in the area of effect by -10 points. At C-rank, the technique saps any motion in the area of effect by -20 points. At B-rank, the technique saps any motion in the area of effect by -30 points. At A-rank, the technique saps any motion in the area of effect by -40 points. At S-rank, the technique saps any motion in the area of effect by -50 points. It should be noted that should a character reach 0 speed, they are unable to move at all. The effects of this technique can be somewhat counteracted through the use of techniques that would increase the targets speed to cancel out this techniques effects.
Requirements:

Name: Atom Release: Shrapnel Blast
Rank: C
Type: Ninjutsu
Element: Atom
Range: 0m - 30m
Description: The user transmutes the atoms in the air around them into shards of Carbon that are then launched at their target at a speed of 20. These shards number at about 30 shards around the size of a shuriken each. They dissipate back into air just after the attack ends.
Requirements:

Name: Atom Release: Growth Fist
Rank: C
Type: Ninjutsu
Element: Atom
Range: Self
Description: The user changes their hand and arm at an atomic level, causing them to grow at a fast pace. They can then be used to deal more damage to a large area, or to hold larger objects or opponents. At this level, the hand is only capable of holding something the size of a tree. When the technique is ended, the appendage returns to its previous state. Grants the user +10 strength and durability to their base. 15 chakra upkeep.
Requirements:

Name: Atom Release: Arm Scythe
Rank: C
Type: Ninjutsu
Element: Atom
Range: Self
Description: The user transforms the atoms in their arm into a curved, scythe-like blade made from hardened carbon atoms. The blade itself is harder than diamonds and reaches around the users shoulder, up to about six feet in total length. Durability of +30 the users base durability. Equal their base strength. It has an upkeep of 15 and a regeneration cost of 30 if it is damaged.
Requirements:

Name: Velocity Release: Directional Shifting
Rank: D-S
Type: Ninjutsu
Element: Velocity Release
Range: Self
Description: The user is able to shift their direction with no tells, (i.e. shifts in muscle movement or even changing their body direction), and maintain their previous speed.  
Requirements:

Name: Atom Release: Carbon Wall
Rank: C
Type: Ninjutsu
Element: Atom
Range: 0m - 30m
Description: The user transforms the atoms in the air in front of them, transmuting the atoms in elements present in the air, into highly dense Carbon atoms that form into a large black wall. This wall has a durability of 30.
Requirements:
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PostSubject: Re: Eio's Jutsu List   Tue Jan 02, 2018 9:47 pm

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PostSubject: Re: Eio's Jutsu List   Wed Jan 03, 2018 9:50 am

Name: Atom Release: Dissociation
Rank: D-S
Type: Ninjutsu
Element: Atom
Range: Touch
Description: When the user touches an inaninate object, they weaken the bonds between the atoms that make up that object. This results in the elements that form said object separating and reverting back to their basic elemental form. Such as water reverting into seperate Oxygen and Hydrogen elements, or stone reverting into basic elements like Oxygen, Calcium, Iron and other such elements. These are all turned ibto a gaseous state as the atoms move away from eachother at random due to the volatile nature of the dissociation. This cannot effect Humans, Summon Animals or Bijuu.
Requirements: Learn from Eio

Name: Atom Release: Concussive Blasts
Rank: C
Type: Ninjutsu
Element: Atom
Range: 0m - 30m
Description: The user sends highly pressurized and condensed blasts of the atoms found in air at a target. These blasts hit with +20 the users base strength. Each blast costs 30 chakra and they can only go 30m before they destabilize and break apart. They move at a speed of +20 the users base speed.
Requirements: Learn from Eio
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PostSubject: Re: Eio's Jutsu List   Mon Jan 08, 2018 9:12 pm

Name: Atom Release: Analyze
Rank: D
Type: Ninjutsu
Element: Atom
Range: Touch
Description: The user is able to understand the atomic makeup exactly as an object is made up at a molecular level. They understand exactly how it is built and its molecular make up as soon as they touch it. They are then able to recreate it at a later date.
Requirements: Learn from Eio.

Name: Atom Release: Rapid Healing
Rank: D-S
Type: Iryojutsu
Element: Atom
Range: Self
Description: The user manipulates the atoms around them and in them to heal wounds. It can be anything from a small gash, to damaged organs depending on the severity of it and the level of this jutsu used. At D-rank, small cuts are healed and burns can be healed within a post. At C-rank, deep gashes, heavy burns and fractured bones can be healed within two posts. At B-rank, very deep gashes and broken bones can be healed within three posts. At A-rank, shattered bones and slightly damaged organs can be healed within four posts. At S-rank, shattered bones, ruptured or destroyed organs and severed limbs can be healed within five posts.
Requirements: Learn from Eio

Name: Velocity Release: Switch
Rank: B
Type: Ninjutsu
Element: Velocity Release
Range: 0m - 30m
Description: The user switches speed and direction with a target within their range. This means that if a target is moving at a speed of 80 and a user is moving at a speed of 30, when this takes effect, it will speed the user up to 80 and slow the target down to 30. This only lasts for one post, and switches back immediately after this effect happens.
Requirements: Learn from Eio.
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PostSubject: Re: Eio's Jutsu List   Fri Jan 12, 2018 12:08 pm

Approved unless someone says no.
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PostSubject: Re: Eio's Jutsu List   Fri Feb 09, 2018 1:39 pm

Name: Atomic Release: Electron Attraction
Rank:A-S
Type: Ninjutsu
Element: Atom Release
Range: A: (0m - 50m) S:(0m - 100m)
Description: A-rank Level: This is the most basic variation of the technique. It acts purely on the users current strength and manipulates the electrons in their hand to draw in atoms from a single source. Meaning, the user could attract an opponent, or an opponents weapon, but not both simultaneously. If the target has a greater current strength than the user, they are able to resist this pull. The speed one is pulled is equal to the strength of the attractive force.


S-rank Level: This is a much more trained and more powerful version of the technique. It has been supercharged with more chakra, to increase the strength of the pull to +30 the users current strength. This also increased the attraction ability itself and it now pulls up to three things in the targeted direction. The speed one is pulled is equal to the strength of the attractive force.
Requirements:


Name: Atomic Release: Electron Repulsion
Rank: A-S
Type: Ninjutsu
Element: Atom Release
Range: A: (0m - 50m) S:(0m - 100m)
Description: A-rank Level: The most basic variation of this technique. It acts purely on the users current strength and manipulates electrons in the users hand to repel atoms from a singular source. Meaning it could repel an opponent or their weapon, but not both simultaneously. If the target has greater strength than the user, they are able to resist this push. The speed one is pushed away is equal to the strength of the repelling force 


S-rank Level: This is a much more trained and more powerful version of the technique. It has been supercharged with more chakra, to increase the strength of the push to +30 the users current strength. This also increased the Repelling ability itself and it now pushes up to three things in the targeted direction. The speed one is pushed is equal to the strength of the Repelling force.
Requirements:


Name: Atomic Release: Quantum Blast
Rank: A
Type: Ninjutsu
Element: Atom Release
Range: 0m - 50m
Description: The user sends a blast of atomic energy from their hand that destabilizes the molecular connections on anything it comes into contact with. (A-rank and lower, and must be an element or item, not pure chakra. Also doesnt affect human flesh.) This causes the targeted construct to fall apart into smaller pieces of itself. Though, those pieces maintain their original momentum and velocity, so can still cause damage to the user if they arent careful.
Requirements:


Name: Atomic Release: Plasma Shroud 
Rank: A-S
Type: Ninjutsu
Element: Atom Release
Range: Self
Description: A-rank Level: the unrefined level causes the users hair to spike up some and their body to emit arcs of blue lightning all over the place. They also exude an aura of plasma in their immediate vecinity. While active, this cloak grants the user +40 Strength and Speed due to the plasma strengthening their muscles. Though, this version cannot be held for long due to the strain it puts on the users body. It can be held for 5 posts with A-rank upkeep before it must be deactivated for the same cooldown.  


S-rank Level: this level has been refined and has much more control over the plasma around the user. It appears as simply a purple shroud around the user made of arcing plasma. While active, it grants the user +60 to speed and strength due to the added precision control of the chakra. It can also be held for as long as the user can pay for the upkeep. Costs 100 to activate and 70 upkeep.
Requirements:


Name: Atomic Release: Atomic Ball
Rank: A
Type: Ninjutsu
Element: Atom Release
Range: 0m - 70m (blast is 70m)
Description: The user manipulates an atom to make it grow to a visible scale at the cost of lost potency. The vall appears around the size of four inches in diameter.They are then able to throw this ball at a targeted area where it explodes on impact with 100 strength blast. It leaves a crater of 70m in diameter.
Requirements: 


Name: Atomic Release: Atomic Ball: Fission Bomb
Rank: S
Type: Ninjutsu
Element: Atom Release
Range:0m - 100m ( blast is 100m per bomb. (Up to 5 bombs max.))
Description: The user creates a much larger "Atomic Ball" though this one is far more potent than the original version. This ball appears to be two feet in diameter. Once thrown, it splits into up to five seperate balls that spread out as they fall, exploding on impact covering a 100m blast radius each. The blast has a strength of 160.
Requirements: Learn from Eio, Must Know "Atomic Release: Atomic Ball"
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PostSubject: Re: Eio's Jutsu List   Mon Feb 12, 2018 10:18 am

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PostSubject: Re: Eio's Jutsu List   Sat Mar 24, 2018 7:20 am

Name: Secret Technique: Nageku
Rank: S (Limited)
Type: Fūinjutsu/Medical Ninjutsu
Element: N/A
Range: Self
Description: this is a seal that cannot be removed unless an S-rank seal remover is used. Once placed, it lasts until it runs out of chakra and then must be replaced as it will vanish. Once placed, it starts with 70 chakra stored, as it costs 70 chakra to place. It has no upkeep. The user is then able to store chakra in the seal that will be used only if one of two conditions are met.
Either the user is in a dire state, close to death
Or, the user activates it of their own will

Once activated, the seal will burn through the chakra within itself at 200 chakra per post to heal the user of any injuries or ailments that they come across. This can heal damaged organs including the heart, brain, lungs, etc...
It will also heal any damage done at a cellular level almost instantly. Always returning the user to their most basic and healthy state. As it does not draw directly on the users Chakra to activate or sustain itself, it can even be activated if the user has passed out from having no chakra.
The chakra the user places in the seal is not topic specific and can last through any topic until it is used. It will retain any chakra not used up after activation, only if deactivated before it runs out of chakra.
Requirements: 5 A+ medical techniques, 5 A+ Seals, GM in Med and Fuuin, 2,000 exp

Name: Fuuinjutsu: Removal
Rank: D-S
Type: Fuuinjutsu
Element: None
Range: Touch
Description: The user touches a seal, and upon spending equal chakra to the rank of the seal touched, is able to unravel the seal and remove it from existence. If the seal is placed directly on the user, they do not have to touch it with their hand, as it is already touching their body.
Requirements:

Name: Fuuinjutsu: Binding
Rank: A
Type: Fuuinjutsu
Element: None
Range: 0 - 20m
Description: The user places a seal, and upon the opponent coming into the seals range, it will spring out tendrils made of chakra. These tendrils have equal strength and durability to the user upon the seal being placed. They then proceed to wrap around the target and bind them in place with paralysis, but only if the target has equal or lesser strength than the seal. These tendrils can be destroyed with force enough to destroy anything of their durability. They move at a speed of 80 each, and there can be six at any one time.  They last for five posts upon activation.
Requirements: OOC permission only

Name: Fuuinjutsu: Water Sealing Method
Rank: D-S
Type: Fuuinjutsu
Element: Water
Range: Touch
Description: The user is able to seal away any water jutsu that comes into contact with this seal by paying equal price to the jutsu cast. Once sealed, it can then be released back with equivalent force, whenever it is unsealed.
Requirements:

Name: Fuuinjutsu: Wind Sealing Method
Rank: D-S
Type: Fuuinjutsu
Element: Wind
Range: Touch
Description: The user is able to seal away any wind jutsu that comes into contact with this seal by paying equal price to the jutsu cast. Once sealed, it can then be released back with equivalent force, whenever it is unsealed.
Requirements:

Name: Fuuinjutsu: Lightning Sealing Method
Rank: D-S
Type: Fuuinjutsu
Element: Lightning
Range: Touch
Description: The user is able to seal away any Lightning jutsu that comes into contact with this seal by paying equal price to the jutsu cast. Once sealed, it can then be released back with equivalent force, whenever it is unsealed.
Requirements:

Name: Atom Release: Healing Hands
Rank: A-S
Type: Medical Ninjutsu
Element: Atom Release
Range: Touch
Description: The user is able to heal their target through touch. They are able to heal all but the most deadly and life threatening wounds with the A-rank version. The S-ranked version is able to bring one back from the brink of death, though it cannot heal someone who is already dead. (Cannot be used on self)
Requirements: Learn from Eio.

Name: Paralyze
Rank: S
Type: Medical Ninjutsu
Element: N/A
Range: Touch
Description: The user, upon making contact using their hands on an opponent, sends a burst of chakra into them. This chakra slightly destabilizes the opponent's nervous system by messing up their ability to send and/or receive signals. Thus, they are rendered unable to move until they are healed, or four posts has passed. (Can be healed with any S-rank medical jutsu)
Requirements: OOC permission only

Name: Chakra Saber
Rank: A
Type: Medical Ninjutsu
Element: None
Range: 0m - 5m
Description: This is a more potent and offensive form of the 'Chakra Scalpel' Technique. The user is able to extend a blade of chakra five meters long from their hand that can then be used as a blade. This is more powerful then the chakra scalpel in that it can do both internal and external damage at the same time, being able to easily slice through muscles and tendons, as well as flesh and bone. Has the same strength and speed as the user. Costs 60 to activate, 30 for upkeep.
Requirements:

Name: Atom Release: Enhancement
Rank: S
Type: Medical Ninjutsu
Element: Atom Release
Range: Self
Description: The user is able to rearrange their atoms to strengthen themselves in a single stat area +100. This lasts as long as they can supply chakra to the area, (Does not allow one to exceed the 200 cap). Once deactivated, the user will be debuffed -30 to that stat area for the equivalent amount of time that it was buffed. 70 Chakra activation, 35 Chakra Upkeep.
Requirements: Learn from Eio

Name: Jikukan: Replacement Technique
Rank: B
Type: Jikukan (Space/Time)
Element: None
Range: 0m - 30m
Description: An enhanced version of the academy replacement technique, the user instead of simply using high speed movement to replace an item with themselves to dodge an attack, the user literally swaps the space of themselves and the object. So, the switch happens immediately, but does not require the user to actually move from their spot. This greatly enhances the usefulness and efficiency of the original technique.
Requirements:

Name: Atom Release: Deep Freeze
Rank: S
Type: Ninjutsu
Element: Atom Release
Range: 0m - 50m
Description: The user sends out a blast of chakra, concentrated in the form of a wave almost, that when it comes into contact with something, it immediately drops that objects temperature down to absolute zero. This is enough to put out fires, or snap freeze water. It is rather ineffective against earth, lightning or wind nature however.
Requirements: Learn from Eio

Name: Velocity Release: Snap
Rank: S
Type: Ninjutsu
Element: Velocity Release
Range: Self (0 - 50m)
Description: The user vitalizes themselves with velocity chakra and is then able to move instantly in any direction at +100 their normal speed. This is done without any tells or anything such as muscle movements or even a que of any kind. Thus, it is very difficult to track exactly where they are going or when they are going to move. Costs 70 chakra to use, only lasts one post at a time.
Requirements: Learn from Eio
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PostSubject: Re: Eio's Jutsu List   Sun Mar 25, 2018 10:43 am

For the first jutsu, the limited, it starts with 70 chakra stored up. Then, the user must sacrifice chakra into the seal to store it up and save it until it is needed/necessary. So, it will store as much chakra as needed. But, ill add in that it can only be used once per topic and only can remain active for like 4 posts.

Ill remove the "eio only" requirements from anything basic

Ill change binding down to like 80 speed

The wind, water and lightning sealing methods are broken down as "D-S" to make it obvious that one must use chakra equal to the jutsu one is attempting to seal. Just like the fire sealing method.

Paralyze will be limited to hand touching only on Eio's part

Atom release: enhancement should be fine as well. The user is able to control all subatomic particles within themselves, so enhancing any one of their stats is more than possible. Plus, there is a fair debuff at the end, so it should be fine.

The jikukan skill requires up to B-rank. I will remove the Eio only limitation, but honestly, other than something like this usage, the "Space/Time" skill is practically useless at lower than GM, using anything less than a limited. This would at least make it semi-useful. And its merely an enhanced academy jutsu, which should be allowed.

Deep freeze will be edited to state it does not work on people. And i will remove the lightning part. And since its S-rank, it would be able to freeze anything og equal or lower rank, since the chakra payout is there.

Finally, Velocity release isnt "instant" the wording there was used to clarify there would be no ohysical tells to the movement. The user would literally mive at their base speed +100 in their desired direction with nothing to give away which direction they planned to move. The move itself wouldn't be instant, but the directional shift would be.

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PostSubject: Re: Eio's Jutsu List   Sun Mar 25, 2018 10:52 am

Bump. Above edits made.
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PostSubject: Re: Eio's Jutsu List   Thu Apr 05, 2018 6:52 pm

Name: Bone Clone Technique
Rank: S
Type: Ninjutsu
Element: N/A
Range: 0m - 100m
Description: The user creates a single clone from their own bones and then gives it half of their current chakra reserves to allow it to grow skin and such to look identical to the user. Not even Byakugan can tell them apart. The special thing about this clone is that it has extremely increased durability due to being made from the users extremely dense bones. +50 durability of the user, other stats remain the same as user. This clone is only capable of using taijutsu or Shikotsumyaku techniques. Half chakra Activation, 35 upkeep.
Requirements: Shikotsumyaku

Name: Dance of the Branching Thorns
Rank: A
Type: Ninjutsu
Element: N/A
Range: 0m - 10m
Description: The user congeals their chakra around them and summons a dome of spiked bones that surrounds them both above ground and underground. These bones cover the area completely, leaving no gaps in between. It has a durability of +30 the user's current durability. 60 activation, 30 upkeep.
Requirements: Shikotsumyaku

Name: Dance of the Red Spider Lily
Rank: S
Type: Ninjutsu
Element: N/A
Range: 0m - 5m
Description: The user spawns up to six additional skeletal arms that they can manipulate via chakra. These arms can be formed anywhere on the users body and are even able to be used in other Shikotsumyaku jutsu. These hands, while greatly resembling the normal bone structure of human arms, are adorned with extremely dense claws that can be used to supplement attacks. +30 strength and durability. 70 activation 35 upkeep.
Requirements:

Name: Dance of the Clover
Rank: S
Type: Ninjutsu
Element: N/A
Range: 0m - 100m
Description: The user creates four curved bones from their forearm that curve in a manner that leaves their points centered just inches away from each other and only around four inches from the palm of the hand. These bones are then used to focus chakra into a ball and then condense that ball into something the size of a baseball. This ball then is triggered and fires a beam of pure chakra in a straight line to the range listed above. The beam has a speed and power of 120, this jutsu has a three post cooldown, Eio based this technique off of the various stories he had heard of a tailed beast using a similar technique.
Requirements: Shikotsumyaku, Learn from Eio.

Name: Dance of the Sunflower
Rank: A
Type: Ninjutsu
Element: Fire
Range: 0m - 50m
Description: The user spawns a single spike from their palm that is roughly six inches from the surface and an inch in diameter at its widest point. The tip of this spike is then coated in fire chakra and then launched at a target at speed equal to +40 the user's speed. If this successfully hits, it is likely to impale and burn the target, even possibly catching their clothing aflame,
Requirements: Shikotsumyaku
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PostSubject: Re: Eio's Jutsu List   Fri Apr 06, 2018 11:59 am

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Eio's Jutsu List
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